gdquest / godot-presentations Goto Github PK
View Code? Open in Web Editor NEWCreate beautiful interactive presentations and localize them! Made with the Godot game engine
License: MIT License
Create beautiful interactive presentations and localize them! Made with the Godot game engine
License: MIT License
Break down the art assets and figure out how to make the presentation flexible inside of Godot.
The background can be fixed and use SVGs exported from Inkscape directly.
Right now the system replaces all the text that you write with translation IDs.
There is no option to deactivate that and just use the text you wrote in the slides on in the text boxes directly. This task is about adding an option to do just that in your presentation.
There are two functions in Presentation and Slides to respectively:
To use them you have to call them while running the presentation. If possible it'd be nice to have them as editor tools instead
TouchControls and SwipeDetector use different mechanisms to generate input events. Inputs should all work the same instead to make it easier to manage the input code in Slides and Slide nodes.
I want to try to use that tool to create slide for video tutorials. The problem is that, there is no docs for this project in this repo. The only docs that I found was the Power Deck presentation demo and a video on Youtube (10 min) that show some features.
Could be nice to link some "How to" with some video that we did for another topics.
Example : How to create a item moving from point A to B. (link to a youtube video that you did for that + How to integrate that into this tool)
Adding a slideshow feature to autoplay the slides
PS. i have done this locally but i have slow internet will try when i get fast internet to push these changes
We have a set of plugins to make formatting and writing text easier in Godot 3.1. Should we integrate it to Godot slides? See https://github.com/GDquest/kickstarter-quest-3/tree/master/gdquest-godot-theme/addons
To use on PictureSlideshow, Video, but also optionally on a Demo
This task is about adding the ability to make elements appear or animate one after the other, based on some animation order property.
You can sequence animations in your slides in most presentation applications. Either wait for the user to click/press a button to play the next appear animation in the slide, or play animations one after the other.
Some tools also allow you to create a timeline of animations to play. Godot's animation sequence tracks might be a good candidate
Requirements:
To test:
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.