Flow plug-in for Unreal Engine provides a graph editor tailored for scripting flow of events in virtual worlds. It's based on a decade of experience with designing and implementing narrative in video games. All we need here is simplicity.
Many people asked to move plugin to the repository that would only contain the Flow plugin itself. I did exactly that. Moved the plugin with entire history of changes, roadmap, issue and wiki.
- New repository including only the Flow plugin: FlowGraph
- The second repository where I gonna put sample modues containting quest or dialogue systems: FlowSamples
This repository gonna repurposed in the near future, used mostly to create "Getting started" project. Repositories above would be imported as git submodules.