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plainrenderer's Issues

Make handles typesafe

Resource handles (mesh, images...) use typedefs at the moment. This means they are implicitily convertable which makes it hard to spot bugs.

PlMB file

where can i find the .plain file?

Typesafe bitflags

Flags like material features and vertex inputs should be enum class in order to be typesafe. Operators can be overloaded to allow binary operations without akward casting.

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