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Home Page: https://garysoed.github.com/protoboard
gulp.series FTW
Need to be able to distinguish between:
During bubble phase on trigger, the abilities should collect the menus and put them in submenus.
Some basic theming, especially UI elements.
region.Rect.FlexDroppable needs to call attachedCallback when adding the child component.
Strangely, ability.Droppable doesn't seem so need it. So either:
Related:
webcomponents/webcomponentsjs#18
Instead of using custom fork, pass in the variables using variables option
Maybe keep a mapping of name -> ability instance
Animation to make it look like the element is "raised"
To repro:
How to use component, region, ui
Also how to setup everything
Constants to move: attributes, elements, classes with pb- prefix
The constant should not be globalized.
Elements shouldn't rely on class names for selectors. Use attributes instead.
e.g.: pb-front for cards
Will need to get shadow DOM polyfill, or wait for FF to implement it ...
Initialization should be done in createdCallback
Logs every action taken and make them exportable
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