Comments (6)
In addition to this, getting Torque running decently on a Mac is no easy task, hopefully we can get some good instructions written out.
from torque3d.
I think the instructions in the documentation covers it pretty well:
http://docs.garagegames.com/torque-3d/official/content/documentation/Setup/Overview.html
What is missing?
Edit: Except from mac/(linux) setup instructions
from torque3d.
@lukaspj (edit) Other than, as you said, other than Mac/Linux setup, it could be easier to find. Having the instructions on the Wiki here would be a good idea (so I'm in favour of that.)
Edit: Easier to find with regards to being on github already, to download the source.
from torque3d.
Oh found this just now: http://www.youtube.com/watch?v=59jpfUsJGDs
Hes got a few more tutorials
from torque3d.
We've taken this as an action item from our latest Steering Committee meeting. Assigning to DavidMB.
from torque3d.
Added to the wiki and readme.
from torque3d.
Related Issues (20)
- Volumetric Fog doesn't work on dedicated. HOT 2
- Crash on shipping build, console HOT 1
- No lighting for a moment at level load HOT 2
- bullet and physx collision meshes are broke HOT 2
- OpenAL SFX should be relative to "ear" bone HOT 4
- Openal-soft Broke Linux HOT 3
- NFD open file browser crash HOT 1
- Whether the-Forge for Torque3D is ready now or still in developing? HOT 1
- BaseGame Script Review HOT 2
- Terrain shadow wiggle issue HOT 3
- Cmake 3.16.rc warnings
- Build failing on Ubuntu 18.04.3 HOT 2
- GUI editor crashes engine when attempting to save outside of the program directory.
- aarch64 architecture support for linux and Windows 10 on ARM
- SFXEnvironment = busted
- Is Torque3D dead? HOT 2
- I need some help with the launching
- TC game
- Tcgame
- Torque on Solaris Illumos
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