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assetsreporter's Introduction

AssetsReporter

Read this in other languages: English, 日本語

[Unity] You can detect strange import settings on web browser.

Purpose of this: This software was developed for detect strange "Import settings"(for texture/audio/model).
Copy this to your project. (Not only Assets directory, but also AssetsReport directory.)

To customize this.
If you wanted to customize this, you'd better to watch wiki.
I wrote a document "how this system works".

Demo

https://wotakuro.github.io/AssetsReporter/
You can watch result of AssetsReport.

How to use

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Click "Tools/AssetsReporter" to open window.

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This reports independentae of each part( "Texture/Model/Audio").
Push "Report" button to analyze project, then open web browser.

TextureReporter

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This reports Import settings of Textures.
You can use this like these cases.
 - Is compression format suitable?
 - Are there any textures which size isn't power of two.

ModelReporter

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This reports Import settings of Models.
You can use this like these cases.
 - Is optimize mesh ?
 - Is Rig suitable?
 - Are there any models which is checked "Read/Write".

AudioReporter

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This reports Import settings of AudioClips.
You can use this like these cases.
 - Is compress format suitable?

AssetBundleReporter

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You'll be able to watch assetbundle data on web browser.

SceneReporter

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You can see the summary of each scenes.

ResourcesReporter

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It waste runtime-memory to put "Resources" directory in your project.
You should better to replace "Resources" directory to assetbundle.
This helps you to find "Resources" directory and assets in the directory.

#about ignore

report results are in below.
 "/AssetsReporter/AssetsReporter/result/*.js"
 "/AssetsReporter/AssetsReporter/result/preview/"
you'd better to add ignore list.

TODO

refactoring

Other

This software is depends on jquery. https://jquery.com/

assetsreporter's People

Contributors

wotakuro avatar

Watchers

James Cloos avatar  avatar

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