Comments (3)
never done love/lua with glc-client so i wanna give ths one a shot
from glc-client.
i no longer feel like tangling with lua and strings, disowning
from glc-client.
Okeydoke, I'll handle this.
from glc-client.
Related Issues (20)
- consolidate avatar variables
- make a generic "sprite" class HOT 1
- draw HP bar over head? HOT 1
- If HP hits 0, player is "dead"
- "love glc-client/" fails because of relative paths
- Message should have its own Channel
- Implement QuadTree for Collision Detection. HOT 1
- Move away from floats for x/y coords
- Implement knocking to ask who's online
- Add boundary box/circle around player HOT 1
- New loading screen HOT 1
- Canvas abstraction layer
- screenshot ability HOT 2
- add layer priority HOT 2
- Player connect quote HOT 1
- Use PlayerStatus for showing Idle or Typing
- Splash screen animation/duration is too short to really capture and process what I was seeing. HOT 2
- Line break on long messages HOT 1
- Don't type chat text over avatar when text is too long HOT 1
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