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Name: Nikolay Galko
Type: User
Company: I'm ready for new discoveries
Bio: Senior R&D Software Engineer, CTO
Location: Moscow
Blog: https://galek.ru
Name: Nikolay Galko
Type: User
Company: I'm ready for new discoveries
Bio: Senior R&D Software Engineer, CTO
Location: Moscow
Blog: https://galek.ru
OpenGL sample for shader-based occlusion culling
Draws an antialiased grid along the X/Y/Z direction of a mesh.
GLSL live code shader editor
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
Khronos reference front-end for GLSL and ESSL
Example code for the OpenGL Shading Language Cookbook
Physically-Based Rendering in glTF 2.0 using WebGL
The code in this tutorial implements a BVH acceleration structure
Radix Sort implemented in DirectCompute
Parallel (multiple frustum / multiple cullable entities) Frustum culling implementation on the GPU using CUDA
Simple winforms control to create and edit directional graphs
Framework to create graphics demos using Direct3D 11 and OpenGL 4+
GWEN - GUI Without Extravagant Nonsense
Horizon Based Ambient Occlusion
Direct3D 12 test code.
The early version of my 3D map editor and game engine project, now known as hesperus2 since I ported it to CMake.
A fully-working 3D map editor (in Java) and level compilation toolchain (in C++), and a part-finished 3D game engine (in C++). Early development was done in the hesperus project and ported to CMake to form hesperus2.
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
A water modeling and rendering library for Ogre3D
IBLBaker
Vk search by photo
Automatically exported from code.google.com/p/idtech4cdk
A small multiplatform immediate mode graphical user interface with OpenGL3.2 backend
Markdown for Dear ImGui
InputControlSystem port to SDL, forked from http://sourceforge.net/projects/oics/
Simple implementation of instancing on Android using OpenGLES 3.0
Code for the Interactive 3D Graphics course at the University of Udine
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.