GameAnalytics Unity SDK.
Documentation is in the wiki.
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The new Unity SDK only includes support for iOS and Android.
The prior V1 Unity SDK is still functional and available here.
Read this SDK update FAQ to keep yourself informed about future V2 SDK updates.
3.1.1
- fixed inclusion of faulty library in 3.1.0 (ios)
3.1.0
- altered jailbreak check causing ios9 warning (ios)
- library / framework now compiled with bitcode (ios)
- alternative non-bitcode library (Xcode6) added (ios)
- restructuring to prepare for tvOS (ios)
- fix issue for offline initialization (android)
3.0.0b
- new java-only implementation (android)
- install size reduced (android)
2.4.3
- Google Play Services libraries updated to version 8.3.0 (android)
2.4.2
- Postprocessor script for XCode fixed for Unity 4.6.x (ios)
2.4.1
- android.permission.WRITE_EXTERNAL_STORAGE not needed anymore (android)
2.4.0
- fixed tracking bug with ad opt out enabled (android)
2.3.2
- no network connection bug fix (android)
2.3.1
- fix related to connection changes (android)
2.3.0
- 'Receiver not registered' bug fix (android)
2.2.0
- improved code structure (android)
- built library with Xcode7 (iOS 9.0)
- fixed missing links in setup guide
- minor tweaks
2.1.4
- increased allowed character count to 64 for many parameters (android)
2.1.3
- fix for session length (android)
2.1.2
- fixed enable/disable submit errors in unity settings
- improved session handling (android)
- minor bug fixes (android)
2.1.1
- fixed rare editor bug causing settings object replication
- minor bug fixes (android)
2.1.0
- Android support added
- Google Play purchase validation
- support for individual game keys for each supported platform
2.0.4
- fixed an issue with going-to-background on iOS 6
- fixed submit of birthyear value
2.0.3
- fixed an iOS 6 issue
- added a post process build script for setting up Xcode (Unity 5 only)
2.0.2
- fix for PlayMaker events
- fix for Critical FPS events
2.0.1
- fix for business event receipt rejection in some cases
- tweaked local db size trimming
2.0.0
- redesigned Unity SDK
- initially with only iOS support
- progression event
- business event validation
- resource event
- custom dimensions