typing-simulator's Issues
When the animation runs (there is a time frame of 0.8sec for animation) if a user press the right keyword the animation won't stop and cursor moves onto the next letter leaving the previous letter with red color (indicating wrong letter)
When cursor is at the end of word, and we press any wrong key(other than space & correct letter key) we get two cursors!
When user complete one word and switch to other; just in time between them, if player press SPACEBAR key rapidly he can skip words!
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Can I work on this issue?
Issue:
I want to change the css of button and also want to include some properties such as font size weight its position etc..
plz assign me this @FurqanAnwar
For typing speeds <30 WPM, it works just fine. But as speed increases, It seems to hinder the user's typing.
Typer would already type the word but it doesn't record until the animation has stopped.
Right now the UI of app isn't looking fine, need to refactor the color scheme
I'm not sure if it is really a typo because "stimulator" is actually a word (and it kinda makes sense), but now the title is Typing Stimulator instead of Typing Simulator as in the title of this repo.
When we type a wrong letter, the wrong letter animation starts and if we type the right letter right after the wrong letter the animation stops and puts 2 cursors on the letter.
Reason is when we type wrong letter we are setting up a function that will remove the animation and add cursor(class) back to the wrong letter. Since we typed the right letter right after typing the wrong letter we successfully added the new cursor but after 0.8s the wrong lettter function( which was being set by setTimeout earlier) removes the animation and add cursor(class) back to the element.
This PR include a fix for this issue.
I want to add a clock so that user cant get how much time he spent here, also from this he get to know about daily practice time.
Please assign me the task under hacktoberfest2021