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learning-go's Introduction

Learning Go

1. Basics of Go:

  • Introduction to Go and its features.
  • Installing Go and setting up the development environment. Basic syntax, data types, and variables.
  • Control flow: if-else, switch, loops.

2. Functions and Packages:

  • Defining and using functions. Working with packages and importing them.
  • Creating and organizing your own packages.

3. Data Structures:

  • Understanding arrays and slices.
  • Working with maps (key-value pairs).
  • Introduction to structs and methods.

4. Pointers and Memory Management:

  • Understanding pointers and memory addresses.
  • Pointer operations and memory management.

5. Error Handling:

  • Handling errors using the built-in error type.
  • Creating custom error types.
  • Error handling best practices.

6. Concurrency:

  • Goroutines: Introduction to lightweight threads.
  • Channels: Communication between goroutines.
  • Mutexes: Synchronization and preventing data races.

7. Interfaces and Polymorphism:

  • Defining and using interfaces.
  • Implementing polymorphism using interfaces.
  • Interface composition and empty interfaces.

8. Data Serialization and Deserialization:

  • Working with JSON and XML data formats.
  • Encoding and decoding data using the encoding/json package.

9. File I/O and Error Handling:

  • Reading and writing files.
  • Dealing with file-related errors.

10. Advanced Topics:

  • Reflection: Inspecting variables at runtime.
  • Context: Managing request-scoped values and deadlines.
  • Benchmarking and Profiling:
  • Analyzing code performance.

11. Web Development:

  • Building a simple HTTP server.
  • Routing with libraries like Gorilla Mux.
  • Handling HTTP requests and responses.

12. Database Interaction:

  • Connecting to databases using libraries like Gorm or database/sql.
  • CRUD operations with databases.

13. Testing:

  • Writing unit tests with the testing package.
  • Table-driven tests and test coverage.

14. Advanced Concurrency Patterns:

  • Worker pools and parallel processing.
  • Fan-out, Fan-in patterns.

15. Building RESTful APIs:

  • Design principles of RESTful APIs.
  • Creating APIs using frameworks like Gorilla Mux.

16. Advanced Error Handling:

  • Using the errors package for structured error handling.
  • Wrapping errors and creating error chains.

17. Building Microservices:

  • Principles of microservices architecture.
  • Building and deploying microservices using Go.

18. Security Best Practices:

  • Preventing common security vulnerabilities like SQL injection and XSS attacks.
  • Handling authentication and authorization.

19. Memory Profiling and Optimization:

  • Profiling memory usage. Optimizing memory consumption and garbage collection.

20. Advanced Topics in Go:

  • Context-aware logging. Using third-party libraries effectively.

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