Comments (3)
Here are some helpful resources
- Retrieving browser 2D positions from THREE Geometries
- Label placement algorithms
- Examples of sprite text labels using THREE.js
from graphosaurus.
I'm thinking my first pass at this will, I'll show all labels by default and won't bother trying to intelligently hide overlapping ones
from graphosaurus.
Relevant blog post by MapBox https://www.mapbox.com/blog/placing-labels/
from graphosaurus.
Related Issues (20)
- Dynamically generate/update near/far camera values HOT 1
- Fix bug with setter on TrackballControls
- Stop manually including TrackballControls HOT 1
- Z-Fighting issue ever since #55
- Add support for voronoi
- Error with several edges HOT 4
- change node position, adding edges dynamically HOT 3
- Ability in to remove Nodes/Edges from Graphs HOT 1
- Animations and front-end interface HOT 2
- events? HOT 3
- Possibility of bulk data insertion (or wholesale data replacement?) HOT 3
- Nodes/edges not fully deleted and leaking into memory? HOT 2
- Add 'mouseleave' event for nodes
- Allow nodes/edges to have arbitrary data associated with them HOT 2
- Ability to add events AFTER the graph object was initialized? HOT 2
- Stop successive edges from linking up HOT 3
- Graphs getting rendered differently when using THREE.Line and THREE.LineSegments HOT 1
- very large networks ( > 1M nodes) possible? HOT 6
- Node images aren't loading in example HOT 1
- Incorrect logic related to hover/click events
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from graphosaurus.