Related Issues (20)
- There is no scrollbar when viewing the savegame window. HOT 1
- The 'F' key doesn't work in savegame names HOT 4
- The build-help function button is missing? (shows icons for possible building places). HOT 1
- add fast-build option HOT 1
- Computer opponents don't exit their castle HOT 2
- fix for sort-of-game-breaking bug where road splitting (path_splited) only works half the time HOT 2
- AI logic? - saw hordes of geologists all being sent to one spot after long running AI HOT 1
- bug - multiple sailors being sent to water road when it becomes busy HOT 1
- bug - knights won't automatically spawn if any Knight0 already in Inventory HOT 1
- Build problem on macOS HOT 2
- cant compile with mingw HOT 2
- segfault in ntdll!RtlIntegerToUnicodeString ()
- DOS music doesn't work in linux? HOT 5
- issue with Game::remove_road_forwards resulting in missing transporter
- a way to eliminate the snake-like grass paths over water in original map generator HOT 1
- zooming more than one level per game update has weird behavior
- another insidious bug with Game::remove_road_forward HOT 12
- Gitlab action & SDL build issues
- newly constructed warehouse inventory popup
- Emscripten web port
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