Comments (9)
a dungeon feature that monsters won't step on, to simplify and ease stashing. Perhaps altars, thrones, or graves could be given this property? Too spooky for monsters! Unlike elbereth it won't prevent you from being harmed in any way, it just is a spot that all monsters - or at least non-sapient monsters - won't step on.
Just burn Elbereth. It doesn't deter humans or elves (or minotaurs and a few other corner case monsters) but everything else.
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From Interhack
- Real menucolors (per-character, not per-line) including Eidocolors++ img img img
- View the maps of any levels you've visited img
- Overlay a defined level's map onto your terminal img img img
- "Force tabs" ensure you don't miss important messages
- Message recoloring img img
- Improved HP monitor (turns dark gray when you're pray-safe) img
- Power monitor img
- Built-in Mastermind solver img
- Remembers which species you've genocided img
- Tells you what intrinsics/bonuses/penalties a corpse will convey img
- List common wishes and marker targets for easy input img img
- Forces you to confirm escaping a wish img
- Define exactly what you want in your status lines
- Statuscolors img
- Keep track of the intrinsics you've gained and lost
- Keep track of your keystrokes (optionally logged to a file) and realtime img
- Automatically #adjust items based on regular expressions
- Price IDing support (currently buying only) img
- ttyrec output
- Grep ttyrec, which will give you dungeon level and turn number
- Object identification helping img
- Key macros (e.g. ctrl-E for "E- Elbereth\n")
- Automatic termcast img support
- ...and more! img
I'm aware we're in feature freeze, but better to write it down now than to forget to write it down later.
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Real menucolors (per-character, not per-line) including Eidocolors++
Is this something desired? I've considered implementing something menucolor-like, but I'm not sure how to go about it, UX-wise
View the maps of any levels you've visited
Press Ctrl+O, then a level of choice
Overlay a defined level's map onto your terminal
Dubious IMO, seems too much targeted towards already spoiled players.
Message recoloring
Is this useful?
Improved HP monitor (turns dark gray when you're pray-safe)
I think I'd rather incorporate a dNetHack feature telling you when you last prayed, and what happened when you did.
Power monitor
Obsoleted by Pw bar (also STATUSCOLORS on NAO)
Built-in Mastermind solver
Not a good idea, IMO
Tells you what intrinsics/bonuses/penalties a corpse will convey
Possibly something to show in extrawin (the "controls" window)
List common wishes and marker targets for easy input
Not sure if I like the wish thing. Marker is a good point, I might just make it a list instead
Forces you to confirm escaping a wish
I think I'll just force using "none" to wish for nothing
Define exactly what you want in your status lines
This probably needs proper .rc file support because designing a UI around it would be a nightmare
Statuscolors
NH4 already have reasonable defaults, IMO. Possibly make it configurable at some points. (Also, this is probably one of the major features from Interhack that made it into NAO)
Keep track of the intrinsics you've gained and lost
Press ctrl+x, then a
Keep track of your keystrokes (optionally logged to a file) and realtime
I'm not sure if this is of any use.
Automatically #adjust items based on regular expressions
I want this too, except tied to the game rather than matching regex strings
Price IDing support (currently buying only)
Something needs to be done about price ID eventually. Possibly log prices you've seen.
ttyrec output
Use replaymode
Grep ttyrec, which will give you dungeon level and turn number
Use replaymode
Object identification helping img
This exploits a bug
Key macros (e.g. ctrl-E for "E- Elbereth\n")
^E is already mapped to writing Elbereth. General macro support? Hm, maybe.
Automatic termcast img support
Not applicable
...and more! img
I'll fix this bug that this exploits eventually
from fiqhack.
- Dwarves and Watchmen should quaff booze when they have the opportunity
- Reading a blessed scroll of (SOME THING, YOU CHOOSE) while hallucinating, adds a random object property to your weapon or armor
- Automatically annotate known vaults, anything else that you're able and willing to auto annotate. Moats, elbereths, maybe even important traps that you wanna come back for sometimes? (poly trap! levelport trap!)
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Reading a blessed scroll of (SOME THING, YOU CHOOSE) while hallucinating, adds a random object property to your weapon or armor
Dipping objects into potions of wonder now confer an object property, allthough stacking them is unsafe.
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FIQHack's monster lookup now allows you to see what intrinsics corpses grant.
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Have a GUI toggle option for friendlies to choose between INVERSE and UNDERLINE (I prefer underline - easier to read).
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Friendlies do not use inverse in fiqhack, they use a background color (blue for tame, brown for peaceful).
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Related Issues (20)
- Top line color is very eye-straining HOT 1
- Fix muse to handle player awareness better if the monster can't see the player due to invisibility
- Fix "This satiates your stomach!"
- Level drain is too harsh HOT 1
- Give dragons the properties their scales confer
- Reduce the "noises nearby/in the distance" spam HOT 1
- Crash bug on the samurai quest HOT 3
- Alignment loss should give a message, like in Fourk
- Monster-read stinking cloud makes peacefuls hostile to YOU HOT 1
- Mimics aren't marked by the object finder HOT 1
- The object finder can see things underwater even if you can't
- Move skill stuff from u to a mextra
- Feature request: players polymorphed into foocubuses seducing monsters HOT 1
- Revert armor weight changes HOT 2
- Stormbringer artifact blast HOT 2
- "Your conscience bothers you..." for actions that are actually good HOT 2
- Container properties on random items HOT 1
- Game crashes and reaches unrecoverable state often HOT 3
- Eating a newt should also fix player cancellation
- Feature request: remove the effect of randomness from the scroll of identify
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