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Stockfish-CSharp-Port

Port of the Stockfish chess engine version 5.0 in the C# language. At this time, all functionality except logging is available. In addition, I had serious doubts about the implementation of the multi-core functionality, it works the most of the time, but sometimes it crashes. The main objective is to build a C# version for a future chess game written using the Unity 3D framework. All we know that the performance always will be a lot under the original C++ version, at this time the single core version on CPU is just around the 40% of the original version, but performance, velocity and a lot of kilo nodes per second is not the main target. The focus of the future chess game will be fun, not be the best analysis engine ever.

All interested can contact me by email to [email protected]

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