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rotor's Introduction

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(The beginnings of) a 2D game engine written with C#/.NET.
I'd like to complete it at some point, but it's been on the backburner for a while, and likely will continue to be for some time.

Requirements

  • Gtk#
  • Gdk
  • GLib#
  • Atk#
  • Pango
  • Gtk .NET
  • Mono.Cairo
  • Box2DX
  • Tao.OpenGL (?)
  • Tao.Platform.Windows (?)

rotor's People

Contributors

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