Comments (3)
Hey, honestly I'm not sure I know what you are trying to do in that piece of code. Also I would only use registerLazySingletonAsync if it is absolutely necessary.
The error signals that this happened indeed because you tried to access a not-ready instance.
please study https://github.com/fluttercommunity/get_it#synchronizing-asynchronous-initializations-of-singletons
carefully or watch my talk on get_it https://www.youtube.com/watch?v=YJ52kSfSMyM&list=PL-BFoWYMGZ2TvwY0uf1fBJB1358utBlAz&index=10&t=14s&pp=gAQBiAQB
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Thanks for getting back.
registerService uses a LoadableService
mixin that all implement load() so I can register get it
services like this and not have to keep calling load() on each one.
registerService<SolutionContentService>(() => SolutionContentService());
registerService<ProblemContentService>(() => ProblemContentService(),
dependsOn: [SolutionContentService]);
registerService<MaintenanceContentService>(
() => MaintenanceContentService(),
lazy: true);
registerService<ProblemSeverityStrings>(() => ProblemSeverityStrings());
registerService<TestStrips>(() => TestStrips());
registerService<AchievementBadges>(() => AchievementBadges());
mixin LoadableService on Object {
Future load();
Future<dynamic> parseJsonFromAssets(String assetsPath) async {
WidgetsFlutterBinding.ensureInitialized();
return rootBundle
.loadString(assetsPath)
.then((jsonStr) => jsonDecode(jsonStr));
}
}
A user found that reinstalling the app worked for them. This appears to happening for upgrade cases only so far. My hunch now is a bizarre exception thrown in my load() when parsing the json that would cause the singleton to never instantiate.
from get_it.
I'm not sure if I can be any help on this here. closing it for now
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Related Issues (20)
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