Comments (7)
Yeah, glGetAnything() is pretty nasty. Switching to ARB_debug_output would be pretty neat, I think. But, that's for another issue...
Have any profiling information with the Release configuration?
from fna-mghistory.
Yep about to gather
from fna-mghistory.
In release configuration:
GL.CheckFramebufferStatus() seems to be the issue now. I am only setting that specific render target once per frame. I am actually swapping through multiple other render targets as well throughout the rest of the draw however that call in specific is the first SetRenderTarget of the draw.
from fna-mghistory.
Wait... why is CheckFramebufferStatus not within a DEBUG context exclusively? Hrm.
Well, if you find anything unique to MG-SDL2 or SDL2#, let me know. All I'm seeing is a lot of bad GL calls in the general MonoGame renderer.
from fna-mghistory.
The thing is, I think remember (before I switched to MonoGameSDL months ago) having these issues on MonoGame's WinGL aswell I just was not completely sure. Maybe I should make this issue over there?
from fna-mghistory.
If you find general perf issues, definitely take it up with them. They'll want the info/fixes for their other platforms as well.
from fna-mghistory.
Well, I ended up temporarily disabling CheckFramebufferStatus but still got high CPU usage. It seems like just general OpenGL presenting/drawing that is making it hit 25% CPU usage... even though I am hardly drawing anything throughout the main menu screen (is it possible my CPU is doing the graphics processing?). Anyway I will do more tests tomorow. This is not a MonoGameSDL issue so I will close this.
from fna-mghistory.
Related Issues (20)
- shader normalmap not work HOT 3
- Can't run on machine without audio device HOT 9
- [OpenGL] VMware/VBox Support? HOT 7
- [MojoShader] MOJOSHADER_glSetVertexAttribDivisor causes 'System.AccessViolationException' on some computers HOT 3
- [Keyboard] Proposal for Keyboard.GetLayoutEXT() HOT 1
- Microsoft.Xna.Framework.Input.GamePad.INTERNAL_AddInstance throws "An element with the same key already exists in the dictionary" HOT 2
- Triangle color is wrong with fairly simple shader + access violation exception HOT 7
- Unable to load a texture (.PNG) from stream HOT 9
- Initialization order mishap HOT 3
- GraphicsDeviceManager never set in Game HOT 1
- GL Object Disposal Wrappers are not thread-safe HOT 3
- DynamicSoundEffectInstance behavior incompatible with XNA4 HOT 8
- OpenGL 3.2+ Core Profile support HOT 4
- Starting game in full screen bug HOT 8
- Null reference when disposing sound effect after checking sound device exists HOT 5
- [QUESTIONS] learning, using FNA HOT 3
- More spec-compliant Touch Support HOT 34
- FNA Binary Release HOT 1
- RasterizerState.MultiSampleAntiAlias not implemented HOT 8
- Set Render Target to Another Window HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from fna-mghistory.