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Manhunt patches
Hello File-Head,
I was trying Manhunt with your ASI, and I seem to have hit an issue.
With the latest Ultimate ASI Loader v4.59, the MHP.asi fails to load with the error "unable to load MHP.asi. Error:126" when launching manhunt.exe. With the previous Ultimate ASI Loader v3.4, no error is displayed but there are no visible differences observed related to PS2 features. This indicates with the Ultimate ASI Loader v3.4 also MHP.asi is not working.
Could you let me know which version of Ultimate ASI Loader your MHP.asi works ? I do not have the steam version but the retail ISO. OS - Windows 10 ver. 21H1
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Hi Fire-Head,
thank you so much for these fixes for Manhunt! I'm currently working on a mod utilizing RTX Remix to relight the game with path tracing and was wondering if you could potentially help me out. Relighting in RTX Remix works by attaching lights to meshes and loading those lights in whenever another instance of that mesh is present in the level. Sadly Manhunt culls these objects (things like street lanterns, light fixtures, light bulbs etc) very heavily, meaning all the light disappears when the player looks away, often leaving you in darkness making the game unplayable.
Here's an example of what I mean: https://youtu.be/iGTj-0Wzy0Q?t=33
From what I could tell, it's a fairly simple culling of objects outside the view frustum. Have you ever looked at this culling behavior and know if it's possible to disable it? Or at least extend the radius so it doesn't affect the area immediately around the player?
Any help would be much appreciated. Thanks again!
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