An AI Bot capable of playing 16x16 variant of Ultimate Tic-Tac-Toe
The search algorithm used in this bot is MTD(f) algorithm, as developed by Aske Plaat. More information and the pseudocode can be found here - https://people.csail.mit.edu/plaat/mtdf.html
Zobrist Hashing has been used to identify board states that have occurred before. Move Reordering has been used to get faster cutoffs.
This is a work in progress, with plans to add many more features in the future. The code might have bugs, and any help whatsoever in identifying and fixing them is most welcome :)