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mesh_morphing's Introduction

Lorenzo Rivosecchi

I'm a Web Developer with 5 years of experience in the field. I'm currently working at Assist Digital as a Frontend Developer. I have a background in Computer Music and my passions are Music, Technology and Design.

Github LinkedIn Blog X (formerly Twitter)

Have you noticed that this document looks like a Github README? That's because it is! You can find out more about how I built it here

Skills

I'm a passionate coder with a strong interest in user experience and accessibility. Here are a few technologies I have worked with:

AWS CSS3 Debian Docker Firebase Git Github Gitlab GraphQL HTML5 Next.js Node.js OpenAI React.js Ruby on Rails Sanity Shopify TailwindCSS Three.js TypeScript Vercel Vite Wordpress tRPC

Experience

Assist Digital (2023 - Present)

I work in the Advanced AI team at Assist Digital. My job involves working with cross-functional teams to design and develop user interfaces. My stack includes React, TypeScript, TailwindCSS, Tanstack Query, Gitlab, Vite.

La Colonia (2019 - 2023)

I worked as a frontend developer on a wide range of projects. From marketing webistes to E-Commerce and interactive web applications. During my time at La Colonia I helped the company to optimize the development process by introducing new tools and deployment strategies. Here are a few examples of projects I worked on:

Freelance (2022 - Present)

I have worked on a few projects as a freelance developer. Here are a few examples:

Education

In april 2020 I have graduated from the Milan Conservatory with a Bachelor degree in Electronic Music. As part of my thesis I created a web application to play music with friends over the internet using Electron and SuperCollider. The project can be found here

Blog posts

I like to write about the things I learn. Here are a few examples:

Additional links

mesh_morphing's People

Contributors

fibonacid avatar

Stargazers

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mesh_morphing's Issues

Sketch won't run (Processing 3.3.7)

These are the errors i get on a machine running Windows and Processing 3.3.7

at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:452)
    at com.jogamp.opengl.util.FPSAnimator$MainTask.run(FPSAnimator.java:178)
    at java.util.TimerThread.mainLoop(Timer.java:555)
    at java.util.TimerThread.run(Timer.java:505)
java.lang.RuntimeException: Too many calls to pushMatrix().
    at processing.opengl.PGraphicsOpenGL.pushMatrix(PGraphicsOpenGL.java:3717)
    at controlP5.ControlWindow.draw(Unknown Source)
    at controlP5.ControlWindow.draw(Unknown Source)
    at controlP5.ControlP5.draw(Unknown Source)
    at mesh_morphing.draw(mesh_morphing.java:157)

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