Comments (8)
But I need to change image adding buffers It works but it can be better. (Only works with B8G8R8A8 PNGs)
from ff_libharu.
Okay, finished it. It should work with every compression settings.
Just be careful about alphas.
LibHaru uses RGB not RGBA or BGRA. So, you can't see transparent sides of your texture as transparent. Instead, I exposed an FColor for allowing you to define transparent color. For example if you set TransparentColor->R = 255, transparent sides will be red.
from ff_libharu.
Thanks for so quickly answer! I will try it now!
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You didn't add page.
Think about it. You have your "PDF file object" but there is no page in it. So, image or text or any PDF object won't go anywhere.
https://blueprintue.com/blueprint/sgeiqxm4/
This is correct usage.
There are some unused functions, too. Like external fonts and u3d model import. I didn't delete them but also didn't use them.
(they works. I just don't have any external content)
from ff_libharu.
It works amazing, thank you guys!
from ff_libharu.
from ff_libharu.
Of course !
https://www.linkedin.com/company/ffreality/
Actually we will be happy if there are some exprienced pdfium developers. Our other plugin supports android, reading, rendering and writing. But its functions are really makes no sense and there is literally no documentation.
When we try to add relatively big images, pdf "files" come broken even if PDF objects are correct. PDFium user group said about loop saving of blocks but I couldn't understand it.
So if anyone helps me, I all there pdf processes can be done with single plugin and I can eve pay for it.
from ff_libharu.
Yeah, I have checked big texture resolution and its same problem with that, just black image
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Related Issues (5)
- Problem with cyrillic symbols HOT 3
- Export path HOT 5
- Add Image doesnt work properly in build HOT 12
- Problem add text HOT 9
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