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Festify

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app's Issues

ES6 Build Output

Eventuell können wir für Browser, die ES6 vollständig unterstützen, uns das babeln sparen und für diese Browser einen gesonderten Build ausliefern.

Refactor login flow

Currently one is signed into the Spotify account the moment a party is joined. This is unintuitive.

Generalization of #24

Self-added tracks do not appear in the local queue

When one votes a new track into the Queue, it does not appear in the local queue, only on the queue of other devices.

Under the Bridge is actually next, but not shown (also notice the broken visuals):
bug

As soon as the track is over and playback skips to the next track, everything turns out fine:
das nachste lied geht dann

App-Drawer-Layout des Voting-Screens fixen

Momentan schiebt das app-drawer-layout die Seite auf volle Breite und zeigt den Drawer seitlich fix an. Man muss schauen, wie man den Voting-Screen auf großen Bildschirmen generell implementiert.

Redirect from /<Party ID> to /party/<ID>

Wenn die Leute einen Direktlink eingeben sollen sie, wie bisher auch, automatisch auf die richtige Party weitergeleitet werden, falls möglich. Die Funktionalität muss im Root-Routing eingebaut werden.

Queue worker process

We need a worker process somewhere in the cloud that is responsible for updating the "order" values after votes have changed.

Prevent vote cheating

We want to allow the party host to require his guests to sign in via a social login provider to be able to vote. This will prevent vote cheating once and for all (modulo multiple accounts).

Lizenzen anzeigen

So Sachen wie die Polymer-Lizenz sollten nachher im Produkt irgendwo zu finden sein, damit da kein findiger Anwalt was zu meckern hat.

Audio testing

Currently we do not know what happens when e. g. the User pulls out the AUX cable or is disconnected from AirPlay. Those cases need to be figured out.

Polymer 2.0

Sobald Polymer 2.0 fertig ist, kann / sollte das Projekt darauf migriert werden, damit man auf dem neuesten Stand bleibt.

#8 wäre ebenfalls cool mit Polymer 2.0.

Question: Authentication Problems

When running the app I am getting authentication errors.

I have setup an firebase and AWS lambda function.

For the app, I use the following .env

FIREBASE_API_KEY="aaaaaa"
FIREBASE_AUTH_DOMAIN="festify-xxxxx.firebaseapp.com"
FIREBASE_DB_URL="https://festify-xxxx.firebaseio.com"
SPOTIFY_CLIENT_ID="yyyyy"
SPOTIFY_TOKEN_SWAP_URL="https://zzzzz.execute-api.eu-central-1.amazonaws.com/dev/exchange"
SPOTIFY_TOKEN_REFRESH_URL="https://zzzzz.execute-api.eu-central-1.amazonaws.com/dev/refresh"

Crash on Android Emulator / Building and Running in General

Directly after starting it, the app crashes.

logcat:

03-02 22:40:02.849  1757  3038 W ActivityManager: Ignoring remove of inactive process: ProcessRecord{6006db6 0:rocks.festify.app/u0a61}
03-02 22:40:02.960  1757  3038 I ActivityManager: START u0 {act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000 cmp=rocks.festify.app/.MainActivity bnds=[773,1102][997,1326] (has extras)} from uid 10012 on display 0
03-02 22:40:03.043  1757  2407 I ActivityManager: Start proc 3065:rocks.festify.app/u0a61 for activity rocks.festify.app/.MainActivity
03-02 22:40:03.112  3065  3065 W System  : ClassLoader referenced unknown path: /data/app/rocks.festify.app-1/lib/x86_64
03-02 22:40:03.290  3065  3065 F libc    : Fatal signal 6 (SIGABRT), code -6 in tid 3065 (cks.festify.app)
03-02 22:40:03.343  3084  3084 F DEBUG   : pid: 3065, tid: 3065, name: cks.festify.app  >>> rocks.festify.app <<<
03-02 22:40:03.422  1757  1822 I WindowManager: Destroying surface Surface(name=Application Error: rocks.festify.app) called by com.android.server.wm.WindowStateAnimator.destroySurface:2014 com.android.server.wm.WindowStateAnimator.destroySurfaceLocked:881 com.android.server.wm.WindowState.destroyOrSaveSurface:2073 com.android.server.wm.WindowSurfacePlacer.performSurfacePlacementInner:429 com.android.server.wm.WindowSurfacePlacer.performSurfacePlacementLoop:232 com.android.server.wm.WindowSurfacePlacer.performSurfacePlacement:180 com.android.server.wm.WindowManagerService$H.handleMessage:8079 android.os.Handler.dispatchMessage:102 
03-02 22:40:03.766  1757  3089 W ActivityManager:   Force finishing activity rocks.festify.app/.MainActivity
03-02 22:40:03.908  1757  2407 I ActivityManager: Process rocks.festify.app (pid 3065) has died
03-02 22:40:04.322  1757  1822 I WindowManager: Destroying surface Surface(name=Starting rocks.festify.app) called by com.android.server.wm.WindowStateAnimator.destroySurface:2014 com.android.server.wm.WindowStateAnimator.destroySurfaceLocked:881 com.android.server.wm.WindowState.removeLocked:1449 com.android.server.wm.WindowManagerService.removeWindowInnerLocked:2478 com.android.server.wm.AppWindowToken.destroySurfaces:365 com.android.server.wm.WindowStateAnimator.finishExit:565 com.android.server.wm.AppWindowAnimator.stepAnimationLocked:427 com.android.server.wm.WindowAnimator.updateAppWindowsLocked:196 

LAN database support

Currently a firebase cloud database is needed.

Use case:

Support grilling hut "Grillhütte" parties where no internet connection is available.

The question is, if an other, self-hostable Firebase alternative can be used.

App loses state when suspended by OS

If the app is put into the background by the operating system, it loses all of its internal state. When the app is resumed, the user is presented the start screen.

Queue does not update in background (iOS)

When the app is playing in the background and skips to the next track, the queue view does not update accordingly, if one switches back into the app:

Actually, alt-j was playing at that time:
grad lauft eig alt j

This is probably linked to #38.

Fanart-Background-Optik

Es wäre cool, wenn der Fanart-Hintergrund beim Übergang smooth faded und sich dezent bewegt (Ken Burns etc.).

Minification

Momentan hat das vulkanisierte Bundle etwa 1,6MB. Das ist für den Release etwas viel und muss durch Minification and Tree-Shaking reduziert werden.

Vote-Index verbessern

Momentan gibt es Probleme mit firebase-document, weil bei der virtualisierten iron-list zu oft der Pfad gesetzt wird, alsdass ein stabiles Abrufen der Votes möglich wäre.

Lösung: Es soll ein zweiter Vote-Index erstellt werden, der nach Party->User ID->Votes sortiert ist. Dann kann man einen Firebase-Listener auf das gesamte Vote-Objekt des Users legen, und sich daraus alle Daten ähnlich wie bei den Metadaten ziehen.

Skip Feature

Currently it's not possible to skip a track without debugger access.

Rubberbanding turned off

I think we turned it off to prevent that weird bug with app-header-layout, but since we got rid of it a short while ago, we should turn it on again.

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