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fnpc's Issues

BUG

[21:34:20] [Server thread/CRITICAL]: 無法處理事件 'pocketmine\event\entity\EntityLevelChangeEvent' 至 'FNPC v1.2.0':Argument 1 passed to pocketmine\utils\BinaryStream::putLFloat() must be of the type float, string given, called in phar://C:/Users/UserX/Desktop/MCPEServer/PM-MP/PocketMine-MP.phar/src/pocketmine/network/mcpe/protocol/AddPlayerPacket.php on line 78 在 FNPC\Main 上
[21:34:20] [Server thread/CRITICAL]: TypeError: "Argument 1 passed to pocketmine\utils\BinaryStream::putLFloat() must be of the type float, string given, called in phar://C:/Users/UserX/Desktop/MCPEServer/PM-MP/PocketMine-MP.phar/src/pocketmine/network/mcpe/protocol/AddPlayerPacket.php on line 78" (EXCEPTION) in "src/pocketmine/utils/BinaryStream" at line 188

Leads And Crashes

After Spawning FNPCs, There's A Lead Which connet players and the npc, plz fix it, thanks.

Also, command fnpc sometimes would makes player's MCPE App crashes...

Plz also fix that, thanks.

Back end error, there is no abnormal response in the game

Issue description

Back end error, normal game,Ocd can't endure,I'm a perfectionist.

OS and versions

  • FNPC Verison:latest
  • PHP:7.0.8
  • OS:Liunx CenOS 6.5

Crashdump, backtrace, Plugins list or other files

"Unable to handle events 'pocketmine\event\entity\EntityLevelChangeEvent' on 'FNPC v1.1.6':Undefined class constant 'pocketmine\network\protocol\Info::REMOVE_PLAYER_PACKET' on FNPC\Main "
Error: "Undefined class constant 'pocketmine\network\protocol\Info::REMOVE_PLAYER_PACKET'" (EXCEPTION) in "/src/pocketmine/event/Timings" at line 251

Cant add skins

When I put the skin on the folder skins/cache and restart my server I tried to edit the npc's skin it won't work

Spammmm

vvh

This what i type :
/fnpc add command 1 test
/fnpc command 1 add Hai MegaOS

The result i got :
[MegaOS] Hai MegaOS
[MegaOS] Hai MegaOS
[MegaOS] Hai MegaOS
[MegaOS] Hai MegaOS
[MegaOS] Hai MegaOS
[MegaOS] Hai MegaOS
[MegaOS] Hai MegaOS
more....

its spamming the chat n console! Bugs maybe idk! Pls fix

About 0.16

Would u.going to update this plugins for 0.16
And some new functions?😄😄

Bug

[21:02:27] [Server thread/CRITICAL]: 無法處理事件 'pocketmine\event\player\PlayerJoinEvent' 至 'FNPC v1.1.8':Class pocketmine\network\protocol\RemoveEntityPacket not found 在 FNPC\Main 上
[21:02:27] [Server thread/CRITICAL]: ClassNotFoundException: "Class pocketmine\network\protocol\RemoveEntityPacket not found" (EXCEPTION) in "src/spl/BaseClassLoader" at line 144

DATA_SHOW_NAMETAG

Hello FengBerd!

i just found this issue when i test the plug!

[10:14:57] [Server thread/CRITICAL]: Unhandled exception executing command 'fnpc add command 1 test' in fnpc: Undefined class constant 'DATA_SHOW_NAMETAG'
[10:14:57] [Server thread/CRITICAL]: Error: "Undefined class constant 'DATA_SHOW_NAMETAG'" (EXCEPTION) in "/FNPC-master/src/FNPC/npc/NPC" at line 491

Skins and more.

Hey, just saw you went from a "private" repo to github. Cool thing.
I really like FNPC, the fact they are watching you is great.
I have some troubles with skins, i tried alot to fix them already..
I always see my own skin. Setting the skin data manually does nothing, resending the playerlistdatapacket neither. Any ideas?

Continuous click on the question

我英语不大好 以下机翻
The computer translation

当玩家屏幕滑过NPC时 会被检测为点击(多次)
When the player screen glide NPC. Will be testing for the click.

点击NPC时 会多次触发点击
Click on the NPC. Trigger multiple clicks.
: )
Thank you,FENGberd.

Fix please

08.11 14:14:32 [Disconnect] User MagicPanda has disconnected, reason: unknown
08.11 14:14:20 [Server] | Elywing thread:INFO MagicPanda[/72.193.200.62:19132] logged out due to client disconnect
08.11 14:14:20 [Server] | Elywing thread:INFO MagicPanda left the game
08.11 14:14:15 [Server] | Elywing thread:CRITICAL Error: "Undefined class constant 'DATA_SHOW_NAMETAG'" (EXCEPTION) in "/phar_FNPC-master_vdEF9mrgvx3xsXX.phar/src/FNPC/npc/NPC" at line 491
08.11 14:14:15 [Server] | Elywing thread:CRITICAL Unhandled exception executing command 'fnpc add command 2 hi' in fnpc: Undefined class constant 'DATA_SHOW_NAMETAG'

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