This version is missing some minor legacy plugins. But, with Alpha 1, the framework has been bundled and can be found in dist directory!!
This is the third version of jsGFwk and it will become the official one.
The key difference with the older version is the JavaScript language version used on v3.
This version is trying to keep retrocompatibily when it is possible. If you have used version 1, you might need to change the way that you import the plug ins.
jsGFwk is a simple, but powerful, JavaScript videogame framework.
The first version of jsGFwk was built more than 7 years ago in 40 hours. From that point the framework kept evolving, adding new features and plug ins to it.
The main difference (and its reason to exists) with other frameworks in the market is that jsFGwk doesn't tries to take control of what is happening on your game. It only provides a foundation to build games and gives you full control through your code.
Additionally, it is intended to be extended with plug ins, meaning that, if you find a better way to do something that the jsGFwk does out of the box, you can code it and add it into the foundation.
Each file in the framework is, actually, a plug in that provides a particular functionality. From sound, keyboard and mouse handling, to drawing in the screen or saving data into the browser.