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UnityBetterPractice

在学习Unity的时候发现,刚开始接触Unity还是有点障碍的。

其使用时需要的理念和传统的OO**很不一样。

所以开了这个仓库,尝试吧学习过程当中遇到的细节点分类整理,每一个都建立几个example,供一起学习的人参考。


目录

1. P1_Run_Scripts

  • 1.1 程序入口
  • 1.2 脚本互相调用
  • 1.3 脚本执行顺序

2. P2_Show_Image

  • 2.1 显示图片
  • 2.2 在Canvas中显示图片

3. P3_Simple_2DMesh

  • 3.1 创建一个简单的矩形
  • 3.2 使用矩形渲染图片(纹理)

4. P4_Moving_Object

  • 4.1 使用设置坐标的方式来移动物体
  • 4.2 使用代码来模拟重力加速度

计划中

  • 简单动画
  • 3D纹理
  • 用户控制
  • 等等

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