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battlekits's Introduction

Hi there πŸ‘‹

My name is noa and my pronouns are they/them.

I have built a whole bunch of random things, most of which I have open-sourced under the MIT license. These range from PocketMine plugins and tools to an app for sharing personal pronouns. And quite a few smaller toys. My response to issues is sometimes quite slow now because I am busy with work, but I always love PRs.

battlekits's People

Contributors

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battlekits's Issues

Permissions. I'm sure you hear that a lot.

Love your plugin! Just one thing...
Non op players cannot use kit signs. Can you fix this by adding an option for sign usage by non ops in the config.yml? Please add/fix this!

Permission issue (Pure-Perms)

When I'm trying to set the perm battlekits.sign.use, then the plugin still keeps saying, that I would'nt
have any perms for this Kit.

Release date

I will be publishing the plugin on November 1st. It has already been distributed to select users for testing.

Not adding items in inventory

Hello, great plugin, I am having some trouble could be my own fault but if not might be a bug. Items are not being added to inventory, heres a copy of my config file. I tried it with and without having all the slots listed. i checked it in yaml validator and it says its ok on my side.

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( ) ) ( ( /( )

( )\ ) ( /(( /( )\ ( )())( ( /(

)(() ( /( )())()|()))|((_)\ )\ )()|

(() )()|))())/ _ /(()_ ((|(|_))/)\

| _ )(()| || | | ()) | |/ / () |(()

| _ / _` | _| || / -) ' < | | (-<

|/,||||**| |_\ ||**//

An clean port of BattleKits to PocketMine-MP

once-per-life: true
# Whether or not players can only use kits once per life
list-format: "%s: %s%s"
# Kit display format when listing kits
# If you don't understand it don't change it
show-kit-info-on-respawn: true
# Whether or not kit information is shown on respawn
# NOT implemented yet
econ-prefix: $
# Economy prefix for price display
sign-trigger: "[BattleKits]"
# Signs will be treated as kit signs if this is on the first line
# Changing it may cause some issues
preferred-economy: false
# If you have multiple economies set the one you want here, set to false to just auto-detect
# You can set an economy of your own provided that class loads before BattleKits
# battlekits\economy\Economy and battlekits\economy\PocketMoney are built in
kits:
leather:
commands: # Executed on kit give
- 'tell {player} Enjoy your kit :)'
items:
helmet: '298'
chestplate: '299'
leggings: '300'
boots: '301'
'0': β€˜272'
'1': β€˜0’
β€˜2’: β€˜0’
'3': β€˜0’
'4': β€˜0’
'5': β€˜0’
'6': β€˜0’
'7': β€˜0’
'8': β€˜0’
'9': '0'
'10': '0'
'11': '0'
'12': '0'
'13': '0'
'14': '0'
'15': '0'
'16': β€˜0’
'17': β€˜0’
'18': '0'
'19': '0'
'20': '0'
'21': '0'
'22': '0'
'23': '0'
'24': '0'
'25': '0'
'26': '0'
'27': β€˜0’
'28': β€˜0’
'29': β€˜0’
'30': β€˜0’
'31': β€˜0’
'32': β€˜0’
'33': β€˜0’
'34': β€˜0’
'35': β€˜0’
chainmail:
commands: # Executed on kit give
- 'tell {player} Enjoy your kit :)'
items:
helmet: '302'
chestplate: '303'
leggings: '304'
boots: '305'
'0': β€˜272’
'1': β€˜278’
β€˜2’: β€˜0’
'3': β€˜0’
'4': β€˜0’
'5': β€˜0’
'6': β€˜0’
'7': β€˜0’
'8': β€˜0’
'9': '0'
'10': '0'
'11': '0'
'12': '0'
'13': '0'
'14': '0'
'15': '0'
'16': β€˜0’
'17': β€˜0’
'18': '0'
'19': '0'
'20': '0'
'21': '0'
'22': '0'
'23': '0'
'24': '0'
'25': '0'
'26': '0'
'27': β€˜0’
'28': β€˜0’
'29': β€˜0’
'30': β€˜0’
'31': β€˜0’
'32': β€˜0’
'33': β€˜0’
'34': β€˜0’
'35': β€˜0’

Economy problem

Im using this plugin with an economy, and so far, it works great... ...except for 1 thing...

If a player does not have enough money for a kit, they can still purchase it, and no money is subtracted.

Kit 17 problem

I have a problem when I run out of kits. I can have no more than 17 kit at once or they do not work when they are tapped. Can you add more kits?
(Sorry for bad English It is not my first language)

Pure Perms and battle kits

Hi i know you probably DONT want to hear from me again... but I found the issue with battle kits :) basically When using pure perms and battle kits... multiworld support messes up battlekits permissions! I simply turned off perworld permissions and it works fine! Just a heads up....

kits for money

how do i make it so if they try to get a plugin it costs money

Effects

any way to add effect to the class ?
or could u add that to the plugin?

Adding Splash potions

Hey I have a problemw hen adding splash potions in a kit. Since the format is ID:Amount it doesnt work on splash potions because splash potions are like 438:23

Permissions problem

Love your plugin! Just one thing...
A non op player can't use kit signs.
Please fix this or add an option in the config.yml!

How to make to dont delete stuff

i have a problem this kits delete all stuff from inventory what i must change for not delete i need kits for faction server! Srry for bad english

I cant add kits

I cant add kits. In config.yml. When im start Server it show me "1 kit loaded" and this kit is no working :/
Sorry for my bad English

How to add cost

Can you give me the correct indention for paid kits of the example kit "archer"? I can't seem to add the cost since it always says "archer $0".

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