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faithful-dungeons-32x's Introduction

This project has been discontinued. Read this article for more info.

Faithful Dungeons

Faithful Dungeons

Your favourite 32x resource pack, now available for Mojang's latest dungeon crawler!

Official Repository

RepoSize Issues PullRequests Downloads


Info

  • All recently made textures will be uploaded here.
  • The mod making tool this repository features was made by the Dokucraft Team.
  • If you find any Issues, please report them here.
  • This GitHub is structured in the same way as the Dokucraft Tool provides.
  • If you're new to this project, check out this flowchart about making and submitting textures.

How to compile:

You can compile our Resource Pack yourself, but according to our license, you can't distribute it or sell it.

Prerequisites:

  • Python 3.8+
  • Unreal Engine 4.22 (available on the Epic Game Store)

The tools will only run on Windows.

Setup:

Edit the text files in the Tools/user_settings folder to configure the tools:

File Description
editor_directory.txt This contains the path to the folder where the Unreal Editor executables are.
package_output.txt This contains the path to the .pak file that the package.bat tool creates.
quickbms_export_dir.txt This contains the path to the folder where you have exported the game files using QuickBMS. This is only needed for the Tools/copy_missing_blocks.bat and Tools/update_block_textures_config.bat tools.

Setting the package_output path to a file in your ~mods folder is recommended to make testing the mod easy.

A more detailed documentation can be found here

If an update for the game comes out and you don't want to wait for the mod kit to update, you can use the Tools/update_block_textures_config.bat tool to update it yourself. It requires the QuickBMS exported files of the game, and Pillow, so make sure that is installed before you run it. After it's done, the block textures config should be updated.

To build the pak you need to execute the package.bat file. This can take anywhere from 1 to 3 minutes depending on your hardware.

Then you get the .pak exported where you set your path in package_output.txt

Links

Have a question?

You can find some questions and answers in the FAQ Wiki page. If your question isn't there then you can join our Discord server and ask your question there!

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