fbcuda
Facebook's CUDA library.
API Reference can be found at: http://fbcuda.readthedocs.org/en/latest/reference.html
License
fbcuda
is BSD-licensed. We also provide an additional patent
grant.
Facebook's CUDA extensions.
License: Other
fbcuda
Facebook's CUDA library.
API Reference can be found at: http://fbcuda.readthedocs.org/en/latest/reference.html
fbcuda
is BSD-licensed. We also provide an additional patent
grant.
Hi, I'm very interested in your paper Fast Convolutional Nets With fbfft: A GPU Performance Evaluation. I have looked at your code but can hardly know how to use it. Could you provide some test files for me to test?
cc@fft:~/code/fbcunn/build$ cmake ..
STATUS,=
STATUS,=
STATUS,=
-- Found Torch7 in /home/cc/torch/install
-- Found CUDA: /usr/local/cuda (found suitable version "8.0", minimum required is "8.0")
STATUS,/usr/local/cuda/lib64/libcudart.so=
STATUS,=
STATUS,/usr/local/cuda/lib64/libcublas.so;/usr/local/cuda/lib64/libcublas_device.a=
-- Configuring done
CMake Error at /home/cc/torch/install/share/cmake/torch/FindCUDA.cmake:1711 (add_library):
Cannot find source file:
cuda/util/CachedDeviceProperties.cpp
Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp
.hxx .in .txx
Call Stack (most recent call first):
CMakeLists.txt:382 (CUDA_ADD_LIBRARY)
-- Build files have been written to: /home/cc/code/fbcunn/build
/// Finds the minimum `val` across the warp
template <typename T>
__device__ __forceinline__ T warpReduceMin(T val) {
return warpReduce<T, Max<T> >(val, Min<T>());
}
should be
return warpReduce<T, Min<T> >(val, Min<T>());
right?
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