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planegame_unity's Issues

Add main menu

Add basic main menu and additional scene for it. Possibly, handle High Score already in the first version.

Use listeners and events

Start by changing how the arrows are updated, adopting event based calls instead of per frame checks

Add rotation transition

The plane should have a rotating transition when changing direction to better give a sense of the direction.

Add long tap for fast turning

Experimental option: long tap to change completely direction all the way left or right according to the tap position.

Screen borders

Trying out the game on the Mac, the resolution is kept wide and it is not supported. Possibly this would be fine since the game is targeted to iPhones only (and perhaps Android).

Add extra rotation

Thinking about adding a new rotation effect on the perpendicular axis to allow to pass through narrow openings between clouds. From | to \ and /. This should be enabled only after the plane has already reached the maximum lateral speed. Possibly it should maintain that trajectory only if the finger is kept down on the screen.

Add shadows

Add shadows all the elements on the screen, casted on the sea level.

Bug long press

Quick tap followed by long tap in opposite direction soon after causes unwanted behaviors.

Improve BG

Add fish and islands passing by, animatd.

Add warning border

Add red border along the screen when there is danger, fire or low fuel.

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