ConductAR Desktop Simulator - Further work on the ConductAR project from Seattle VR Hack Weekend 2019
- The version of ConductAR that we built for the hackathon ran on the MagicLeap One.
- This is a desktop simulation of the AR version, using the sound clips from the hackathon and with big movable boxes representing the human players.
- This version has four simulated "players" who can be moved, added, or removed with keyboard commands. As in the AR version, the position of the players determines which clips are played next. Each player is in a lane and there are three distance zones that are used to select the clips. Any number of players from 0 to 4 can be present at any time.
- Built with Unity 2019.4.5f1 and tested on Windows 10.
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Project: ConductAR on Devpost
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Hackathon: Seattle VR Hack Weekend 2019
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Seattle VR: Meetup - Twitter @seattlevr - Facebook group - Web site
- Simon Manning - Pitched original idea, brought a MagicLeap One that we used
- Megan Frazier - Co-pitched original idea
- Cameron Jensen - Primary dev of the hackathon version
- Eric Zocher
- Shuai Cao