Comments (3)
Work with 4.23 if you download and compile the last source code from visual studio.
from victoryplugin.
1> Creating library E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Intermediate\Build\Win64\UE4Editor\Development\VictoryBPLibrary\UE4Editor-VictoryBPLibrary.suppressed.lib and object E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Intermediate\Build\Win64\UE4Editor\Development\VictoryBPLibrary\UE4Editor-VictoryBPLibrary.suppressed.exp
1>Module.VictoryBPLibrary.cpp.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) struct FThreadSafeStaticStat StatPtr_STAT_PhysSceneWriteLock" (_imp?StatPtr_STAT_PhysSceneWriteLock@@3u?$FThreadSafeStaticStat@UFStat_STAT_PhysSceneWriteLock@@@@A)
1>E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Binaries\Win64\UE4Editor-VictoryBPLibrary.dll : fatal error LNK1120: 1 unresolved externals
1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command "....\Build\BatchFiles\Build.bat -Target="UE4Editor Win64 Development" -Target="ShaderCompileWorker Win64 Development" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command.
1>Done building project "UE4.vcxproj" -- FAILED.
did you resolve?
from victoryplugin.
1> Creating library E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Intermediate\Build\Win64\UE4Editor\Development\VictoryBPLibrary\UE4Editor-VictoryBPLibrary.suppressed.lib and object E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Intermediate\Build\Win64\UE4Editor\Development\VictoryBPLibrary\UE4Editor-VictoryBPLibrary.suppressed.exp
1>Module.VictoryBPLibrary.cpp.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) struct FThreadSafeStaticStat StatPtr_STAT_PhysSceneWriteLock" (_imp?StatPtr_STAT_PhysSceneWriteLock@@3u?$FThreadSafeStaticStat@UFStat_STAT_PhysSceneWriteLock@@@@A)
1>E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Binaries\Win64\UE4Editor-VictoryBPLibrary.dll : fatal error LNK1120: 1 unresolved externals
1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command "....\Build\BatchFiles\Build.bat -Target="UE4Editor Win64 Development" -Target="ShaderCompileWorker Win64 Development" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command.
1>Done building project "UE4.vcxproj" -- FAILED.did you resolve?
This is a linker error which means a module wasn't loaded in the target build file.
from victoryplugin.
Related Issues (20)
- How to install? HOT 17
- Invalid Referenced directory HOT 2
- i am getting a deprecated function error HOT 1
- Linux
- Texts saved contains special characters HOT 1
- Problem with GetSoundWaveFromFile HOT 1
- Asynchronous Loading
- Package fail on Android using C++
- Are there plans for an ue5 build in the near future?
- Scene Capture Deprojection
- Load String from File Problem
- UE5 Support? HOT 1
- Spawn Actor URL
- Write to pipe
- Discord + Email messaging system (enhancement)
- Does it support UE5 ? HOT 1
- Why do this? HOT 1
- Does it support UE5.1.1 ? HOT 1
- Integration Unreal 5.1 Lit Scene not working
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from victoryplugin.