I just wanted to say thanks for porting fontstash to modern opengl. It really helps newbies like me getting started. Much appreciated!
I noticed in some instances like when rendering the word "font" the 'f' clips a part of the 'o'. The same happens when one set of text overlays on top of another set of text. There is a wide margin around the foreground text that the background text does not show through.
I see the text is rendered with transparency enabled and this holds true for non text objects in the background. Any idea what could be causing this?