Git Product home page Git Product logo

gis-osgeo_geos's Introduction

GEOS -- Geometry Engine, Open Source

Project homepage: http://geos.osgeo.org/

Build status

branch / CI Debbie Winnie Dronie Travis CI GitLab CI AppVeyor
master debbie winnie dronie travis gitlab-ci appveyor
svn-3.6 debbie winnie dronie travis gitlab-ci appveyor

More on: https://trac.osgeo.org/geos#BuildandInstall

Building, testing, installing

Unix

Using Autotools:

./autogen.sh  # in ${srcdir}, if obtained from SVN or GIT
${srcdir}/configure # in build dir

Using CMake:

cmake ${srcdir} # in build dir

Now, all versions:

make
make check
make install # as root
ldconfig # as root

Microsoft Windows

If you use Microsoft Visual C++ (7.1 or later) compiler, you can build GEOS using NMAKE program and provided makefile.vc files.

If you are building from SVN or GIT checkout, first run: autogen.bat Then:

nmake /f makefile.vc MSVC_VER=1400

where 1400 is version number of Visual C++ compiler, here Visual C++ 8.0 from Visual Studio 2005 (supported versions are 1300, 1310, 1400, 1500, 1600, 1700, 1800 and 1900). The bootstrap.bat step is required to generate a couple of header files.

In order to build debug configuration of GEOS, additional flag DEBUG=1 is required:

nmake /f makefile.vc MSVC_VER=1400 DEBUG=1

Client applications

Using the C interface (recommended)

GEOS promises long term stability of C API

The C library uses the C++ interface, but the C library follows normal ABI-change-sensitive versioning, so programs that link only against the C library should work without relinking when GEOS is upgraded.

To compile programs against the C lib (recommended):

CFLAGS += `geos-config --cflags`
LDFLAGS += `geos-config --ldflags` -lgeos_c
#include <geos_c.h>

Example usage:

capi/geostest.c contains basic usage examples.

Using the C++ interface (no stability promise)

Developers who decide to use the C++ interface should be aware GEOS does not promise API or ABI stability of C++ API between releases. Moreover C++ API/ABI breaking changes may not even be announced or include in the NEWS file

The C++ library name will change on every minor release because it is too hard to know if there have been ABI changes.

To compile programs against the C++ lib:

CFLAGS += `geos-config --cflags`
LDFLAGS += `geos-config --ldflags` -lgeos
#include <geos.h>

Basic usage examples can be found in doc/example.cpp.

Scripting language bindings

Ruby bindings are fully supported. To build, use the --enable-ruby option when configuring:

./configure ... --enable-ruby

Since version 3.6.0 PHP bindings are not included in the core library anymore but available as a separate project:

https://git.osgeo.org/gogs/geos/php-geos

Since version 3.0, the Python bindings are unsupported. Recommended options:

  1. Become or recruit a new maintainer.
  2. Use Shapely with Python versions 2.4 or greater.
  3. Simply call functions from libgeos_c via Python ctypes.

Documentation

To build Doxygen documentation:

cd doc
make doxygen-html

gis-osgeo_geos's People

Contributors

mloskot avatar pramsey avatar strk avatar cfis avatar warmerdam avatar hobu avatar robe2 avatar cvvergara avatar nilason avatar swongu avatar schwehr avatar szekerest avatar dbaston avatar davidblasby avatar rouault avatar dushistov avatar grizonnetm avatar dr-jts avatar nhv avatar

Watchers

Eric avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.