Comments (1)
fixed in 82ff1db
from ericw-tools.
Related Issues (20)
- per-light bouncescale broken
- Broken embree performance on Ubuntu 22.10 HOT 2
- Q1: investiage treating liquids as detail (based on -transwater)
- Edge Case Hexen 2 Misdetection
- Make surface lights play better with real time light renderers HOT 3
- Sky brushes should not have outside faces HOT 7
- func_detail_wall doesn't generate wrbrushes HOT 1
- Light artifacts on face corners (regression?) HOT 2
- [Q1-Valve] Missing portal warnings from SKY brushes
- [lightpreview] all geometry is pure white HOT 5
- `wrbrushes` includes illusionary detail brushes as solids
- `wrbrushes` generates invalid AABBs for `misc_external_map` brushes
- [Feature] "Embedded" lightmaps HOT 1
- Quake 2: light.exe Recomputation of BSP lighting giving very bright results HOT 6
- Sun doesn't contribute to scene lighting HOT 9
- Autominlight should be suppressed if a bmodel has explict minlight
- Styled lights dont work In Quake 2 HOT 3
- Environment gets brighter with switchable shadows and bouncestyled HOT 1
- Switchable lights (start off) cast false light on 1st map load HOT 2
- Alpha textures don't cast shadows anymore on Alpha 2 release. HOT 5
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from ericw-tools.