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          > @Ezio-2005 @buhboyvjppro999 @PxpUii There is a tool for modding image/texture font whithout using these hex, it's [AnvilToolkit](https://www.nexusmods.com/assassinscreedbrotherhood/mods/21) created by Kamzik123. Thanks to @Mstr-Samuel for pointing that out.

Thank's for this but I have use this tool and And I managed to change the texture of the font, but the problem is still there
That is, when I edit the texture, and when I make the FFD font with your software, and when I put it in the game, the font is still displayed in a mess.

Originally posted by @Ezio-2005 in #2 (comment)

Support more game (related to FFD, Fire_Font_Descriptor)

Just upload *.ffd or *.Fire_Font_Descriptor (from Assassin's Creed) and font images/textures files (if you can get it) here then I will work on it.

  • Far Cry 3
  • Far Cry 3: Blood Dragon
  • Far Cry Primal
  • Far Cry 4
  • Far Cry 5
  • Far Cry New Dawn

Far Cry 1 (*.ttf not ffd font)
Far Cry 2 (*.mft not ffd font)

  • Assassin's Creed 2
  • Assassin's Brotherhood
  • Assassin's Revelation
  • Assassin's Creed 3 Remastered
  • Assassin's Creed 4
  • Assassin's Creed Rogue

Assassin's Creed 1 (*.Sound_Ambience_Set not ffd font)

  • Assassin's Creed 3
  • Assassin's Creed Liberation HD
  • Watch dogs 1
  • Watch dogs 2
  • Watch dogs legion
  • I Am Alive
  • Anno 2205

More games from Ubisoft that I haven't researched, if you have any info about fonts please let me know.

  • Prince of Persia series
  • Tom Clancy series
  • South Park series
  • The Crew 1, 2
  • Call of Juarez: Bound in Blood
  • ...

Assassin's Creed 3 (Remastered) crashes after changing the font

I am trying to change the font of Assassin's Creed 3. At first, I changed the font texture file and the game ran without problems (of course, because the Fire_Font file was not changed, the fonts were not displayed correctly, but the game running without problems shows that the new texture is correct)
After changing the texture, I edited the Fire Font file using the tool and ran the game. But the game doesn't show any text at the beginning (when it says to press a key) and crashes after entering the main menu.

I am attaching the font I use for example
Font.zip

AC2 error when convert Fire_Font_Descriptor to fnt

hi, i want to convert Fire_Font_Descriptor to .fnt, but it's comes with this error:

[Unhandled exception. System.IO.EndOfStreamException: Attempted to read past the end of the stream.
at Gibbed.IO.SmallWorkBuffer.ReadBytes(Stream stream, Int32 count) in D:\a\FFDConverter\FFDConverter\FFDConverter\Gibbed.IO\SmallWorkBuffer.cs:line 55
at FFDConverter.FFDFormat.ReadTable1FFD(FileStream input, general& infoFFD) in D:\a\FFDConverter\FFDConverter\FFDConverter\FFD\FFDFormat.cs:line 240
at FFDConverter.FFDFormat.Load(String inputFFD, Config& config) in D:\a\FFDConverter\FFDConverter\FFDConverter\FFD\FFDFormat.cs:line 42
at FFDConverter.FFDFunction.ConvertFFDtoFNT(String inputFFD, String outputFNT, String versionGame) in D:\a\FFDConverter\FFDConverter\FFDConverter\FFD\FFDFunction.cs:line 39
at FFDConverter.Program.Main(String[] args) in D:\a\FFDConverter\FFDConverter\FFDConverter\Program.cs:line 151]

what should i do? what is the problem?
it's for AC2

Originally posted by @Mstr-Samuel in #2 (comment)

How to replace image fonts in Assassin's Creed ?

About fonts game Assassin's creed !
Hi, I have something to ask, I can create a file Fire_Font_Descriptor is now available, but how do I replace the font image in 199-AC2Aaux_ProMedium_Latin_1_MapDesc ? From Ac2

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