Qianyue He's Projects
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
Gallery for AdaPT renderer. The repo holds some good-looking rendering result and the scene file / obj file.
Implementations of some important or interesting algos.
Self-targeting codes backups based on OpenCV3 & ROS.
语音信号处理实验代码
Interesting curses pratices.
Rust nannou fast testing workspace.
6-axis robot simulation in rviz and Gazebo, control implemented with ROS.
Modified Bosch Rexroth locator with trajectory evaluation.
My own implementation of CVPR 2017 paper: Dynamic Routing Between Capsules
关于谷歌slam地图库cartographer的源码注释
Google's cartographer convenient tester (automatic bag runner and trajectory output). Easy to compile after pulling.
A LaTeX template framework for Chinese journals
CIFAR-10 raw jpeg images
SIGS torch classifiers for tranfer learning
Useful little tools implemented in C++.
🎉CUDA 笔记 / 高频面试题汇总 / C++笔记,个人笔记,更新随缘: sgemm、sgemv、warp reduce、block reduce、dot product、elementwise、softmax、layernorm、rmsnorm、hist etc.
CUDA accelerated linear algebra / CPU acceleration algorithms.
CUDA and torch mixture would definitely be interesting.
Convex optimization course project: hazy image stitching
(Useless for now) Convex optimization (by Prof. Xin Jin) course experiment (TA solution.): triangulation and reprojection error minimization.
数字图像处理(DIP)课程作业
分布式机器学习实验指导书 (Homework end)
Distributed machine learning homework.
Direct Sparse Odometry
My real-time dynamic global illumination renderer. Currently formless, design WIP.
My profile
Personal Blogs in Github.io
My own Rougelike game during the first year of university. This project is currently suspended.
Real-Time Rendering Framework