emukidid / cleanrip Goto Github PK
View Code? Open in Web Editor NEWDisc Backup Tool for GC/Wii Discs
License: GNU General Public License v2.0
Disc Backup Tool for GC/Wii Discs
License: GNU General Public License v2.0
when i try to use my usb thumb drive(4gb) i get that error after using 1.0.3
and the new 1.0.4 iv formatted it to ntfs, fat32, exfat, fat, wbfs, and no luck
:(
Original issue reported on code.google.com by [email protected]
on 25 Sep 2010 at 5:22
I often find myself having a corrupt drive for some reason, maybe other
homebrew not unmounting or closing files properly I don't know. The point is
sometimes the dumps are bad, files missing, etc.
In my case the only thing I use the usb drive for is to dump games, and I have
to format it to FAT32 using my gf's Mac because I have Windows 7 and only exFAT.
It would be awesome if you could ask the user if he wants to format the usb
drive (if using usb) before dumping, so if the partition was corrupt, a
formatting would ensure it's clean. Maybe add NTFS fomatting also for folks
using that.
Original issue reported on code.google.com by [email protected]
on 29 Sep 2010 at 4:11
What steps will reproduce the problem?
1. try to rip Metroid the other M and Cleanrip will not write to NTFS partition
2. try to write to FAT and that worked
3.
What is the expected output? What do you see instead?
That Cleanrip will rip the game,instead get message that write to FTFS failed.
What version of the product are you using? On what operating system?
Cleanrip 102 and 103
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 21 Sep 2010 at 3:32
I was dumping Super Smash Bros. Brawl and it didn't dump it properly because it had the file size of a single layer disc although it is dual layer so I used USB loader GX to dump it and it worked fine. BTW I'm using the vwii of a modded wii u.
This is a feature request aimed at simplifying creation of new reports to
redump.org. Information needed from images to be posted to the Wii or GC
sections are CRC32, MD5, and SHA-1, with the addition of DOL MD5 for GC discs.
My suggestion is that each dumped image gets accompanied by a txt-file with the
same name containing all said sums, so that one can easily dump an entire
collection of Wii and GC games and then quickly make proper reports to upload
without having to run different tools on the images.
�CRC32, MD5, and SHA-1 can easily be calculated simultaneously as the dump, but
DOL MD5 has to be calculated after the dump is done. DOL MD5 can for example be
calculated as with this perl script:
http://pastie.org/private/og7c4iymlkef6tgavdx9eq
This does of course not need to be compulsory, but can be a selectable option
for power users wanting this additional info.
Original issue reported on code.google.com by [email protected]
on 19 Sep 2010 at 11:43
Hi there,
I ran this on my Wii (Hombrew Channel latest 1.2, and System Version 4.2U) and I am encountering a crash after being asked about the .dat files. I've answered both yes and no and they both crash the application and system.
The following is the output:
Exception (DSI) occurred!
GPR00 FFFFFC70 GPR08 00000001 GPR16 801B36E8 GPR24 801C25FC
GPR01 8029C4F8 GPR09 00000078 GPR17 00000001 GPR25 FFFFFFFF
GPR02 801C23C8 GPR10 00000000 GPR18 801B3194 GPR26 00000000
GPR03 8027C080 GPR11 801C46F8 GPR19 801C4BFC GPR27 8050D4F0
GPR04 00000400 GPR12 84242042 GPR20 801B3600 GPR28 00000000
GPR05 00000000 GPR13 801C4BC0 GPR21 801B3168 GPR29 8027C080
GPR06 00000005 GPR14 801B3174 GPR22 801B35B0 GPR30 801C44B8
GPR07 00000048 GPR15 8020A600 GPR23 801B3584 GPR31 00000408
LR 80071174 SRR0 80071258 SRR1 0000b032 MSR 00001000
DAR 00000004 DSISR 04000000
STACK DUMP:
80071258 --> 80071174 --> 80043e08 --> 8003e068 -->
800385a0 --> 80023248 --> 80021fd8 --> 8000d16c -->
8006f170
GODE DUMP:
80071258: 813C0004 5529003A 7C1F4850 2F80000F
80071268: 2F000000 419D01D4 409801D8 839C000C
80071278: 7F8BE000 409EFFDC 38E70001 839E0010
The attached device is a 64GB micro SD running through a Transcend USB-microSD converter. The 64GB has only an NTFS file-system containing nothing but the gc.dat at the root. There is no disc in the console. In the front SD port is a 1GB microSD in an SD converter which was used to run the program.
What steps will reproduce the problem?
1. Starting program
2.
3.
What is the expected output? What do you see instead?
I expect the program to start up and give me options to rip the disk. Instead
it's telling me that "AHBPROT check failed", and then tells me to press "A" to
return to the loader.
What version of the product are you using? On what operating system?
I've got the latest HBC (with the dark screen and bubbles!), I'm on 4.1E, and I
upgraded to IOS 58 using an offline install by downloading IOS 58 using NUS
Downloader, saving it as a WAD, and installing it with a WAD installer.
Please provide any additional information below.
That's all. Thanks.
Original issue reported on code.google.com by [email protected]
on 29 Sep 2010 at 1:39
What steps will reproduce the problem?
1. Error Mount Device [00000000] -Fat32
2. No device found -NTFS
3.
What is the expected output? What do you see instead?
I expect it to see the drive and rip my games. Nothing. *Sniff sniff*
What version of the product are you using? On what operating system?
v1.0.5 on IOS58 HBC 1.1.0
Please provide any additional information below.
I've been using Gparted to format my SEAGATE 500GB Portable hard drive. When
it's formated in Fat32 I get the error above, and when it's formatted as NTFS I
get a no device found. I can atest that the Wii sees the drive as i've used
Wiixplorer to make my USB ports are not bad.
Original issue reported on code.google.com by [email protected]
on 29 Apr 2013 at 3:33
It would be nice to add a setting for the user in case he wants to shutdown the
Wii once the rip completes. I find myself more often than not ripping late at
night and it would be great if I could just launch the rip and go to bed.
Original issue reported on code.google.com by [email protected]
on 18 Oct 2010 at 7:53
This is not an issue for using the application, but more of question for
building it. Thanks.
What steps will reproduce the problem?
1. compiling r18
2. error at main.c: cannot find DI_Read_BCA
What is the expected output? What do you see instead?
compilation to work fine by using standard libogc (with standard DI library)
What version of the product are you using? On what operating system?
r18
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 18 Sep 2010 at 5:57
What steps will reproduce the problem?
1. Rip a 2-disc game (Metal Gear Two Snakes, GoldenEye Rogue, etc...)
2. Rip another 2-disc game, or any other single disc games
3. check files on harddrive, note added "-disc2" on filename, multiple
("-disc2-disc2") if more than one 2-disc game was ripped during the same session
What is the expected output? What do you see instead?
Expected: filename.iso (single disc rip that followed rip of 2-disc game during
same session)
Result: "filename-disc2.iso" or "filename-disc2-disc2.iso" (as well as the
dumpinfo files and BCA)
What version of the product are you using? On what operating system?
1.0.5 on Wii to rip GC games collection
Please provide any additional information below.
I've this program to complete rips of all my Wii and GC games previously
without issue. Thanks! However, this was my first attempt of ripping the two
2-disc games I have in my collection, both during a single ripping session. The
games (single disc) that I ripped first came out named correctly, but *all*
titles following the first 2-disc rip ("Metal Gear Solid The Two Snakes") had
"-disc2" added to the filename, and all titles following the second 2-disc rip
("GoldenEye Rogue Agent") had "-disc2-disc2" added to the filename.
Original issue reported on code.google.com by [email protected]
on 16 Mar 2013 at 10:15
if(!dat files found) {
"Redump.org DAT files not found" "Download them now?" "Yes" "No"
}
else {
"Check for (and download) a new version of the DAT files"? "Yes" "No"
}
on completion of a rip:
"Submit Rip checksums to Redump.org?" "Yes" "No"
Original issue reported on code.google.com by [email protected]
on 20 Sep 2010 at 5:45
Verify against the http://redump.org Gamecube & Wii database.
Original issue reported on code.google.com by [email protected]
on 15 Sep 2010 at 5:44
I would like to build CleanRip with the latest commits, but make
fails by complaining about mxml.h
not existing, even after I installed libmxml-dev
. mxml.h
exists under /usr/include/
. The host is a 32 bit machine running Debian 9.6.0.
Is it possible to add a build dependency list to the README?
What steps will reproduce the problem?
1. Have IOS 4.2
2. Install IOS58
3. Start cleanrip
What is the expected output? What do you see instead?
"IOS58 installed but not in use" message
What version of the product are you using? On what operating system?
Systemmenu 4.2 IOS58
Original issue reported on code.google.com by [email protected]
on 15 Sep 2010 at 3:20
Using cleanrip 1.04 under HBC 1.08
Since I had a 8gb usb drive (fat32), I set chunk size to Max. After 6 rips
(different discs) failing in a row with files of the exact same size, I
realized the problem is with the max file size under fat32 (shouldn't be a
problem with ntfs). At just over 4gb the rip would always fail with a write
error. After setting a file chunk size, I was able to complete the rips
successfully.
That option should be disabled for a fat32 device for a Wii disc (which would
go over the max filesize limit).
Original issue reported on code.google.com by [email protected]
on 30 Nov 2011 at 5:00
Would it be possible to have an option for cleanrip to automatically check if
Disc is single or dual layer?
This would be great if its possible.
Thank you.
Original issue reported on code.google.com by [email protected]
on 8 Jul 2012 at 11:29
What steps will reproduce the problem?
Load Cleanrip v2.0.0 with only gc.dat on Gamecube
What is the expected output? What do you see instead?
It should tell you that the Redump DAT files have been found.
Instead, it prompts you that the files have no been found and asks if you want
to download them. This is pointless seeing as the Gamecube cannot dump Wii
games, so the check for wii.dat should not be there.
Workaround:
Download a proper wii.dat
OR
What also worked for me was copying the gc.dat, renaming it wii.dat, and it
would not prompt me anymore. I tried using a blank wii.dat but it did not
work, so it needs to be some kind of valid .dat file. This was easier than
looking for a legit wii.dat.
Original issue reported on code.google.com by [email protected]
on 1 May 2014 at 4:37
At the moment, the application will only try to read the DAT files from
Redump.org from the selected storage device, which will be also used for the
dumping process.
I think it would be good if the app prompts a message asking whether the DAT
files will be read from the dumping device or from the other one. Quite simple,
but helpful.
Original issue reported on code.google.com by [email protected]
on 14 Oct 2010 at 10:50
Using 1.04 on 8gb fat32 usb flash drive.
I was trying to rip my dual layer SSBB disc using 3gb parts and yes on new
media for new part (and yes on dual layer).
Completed part 1, removed drive and copied part to computer then formatted
flash drive (verified clean drive) and returned to Wii for part 2. Completed
part 2, but when I connected drive it showed both part 1 and part 2 on disc
(full size parts!). I copied part 2 only and formatted (Quick format) flash
drive again (and verified clean). Returned drive to Wii for part 3. Part 3
completed with a "Copy Completed in 60 mins." message with correct MD5. But, on
my computer the flash drive now showed all 3 parts (full size which will not
fit on my 8gb drive) and when I tried to copy part 3 it failed.
Original issue reported on code.google.com by [email protected]
on 7 Dec 2011 at 10:57
What steps will reproduce the problem?
1. Select USB
2. NTFS
3. No drive found or can't mount drive
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
1.04
Please provide any additional information below.
Using HBC 1.08 IOS58 Drive works with CFG USB loader v60 without problems
Original issue reported on code.google.com by [email protected]
on 12 Oct 2010 at 12:38
CleanRip calculates the ripping speed by dividing the amount of data read by
the time elapsed. This means that the displayed speed is an average of the
ripping speed from the start of the rip up to the current point, instead of the
ripping speed during the last few seconds. The current speed is more useful to
see, and it's also what I would expect to see, because it's what most file
copying utilities use.
Original issue reported on code.google.com by JosJuice
on 23 Jan 2015 at 9:57
What steps will reproduce the problem?
1. install HBC on vwii using smash stack (need a wii u)
2. add cleanrip to SD card and insert game disc into disk drive
3. load up cleanrip and follow the on-screen prompts
What is the expected output? What do you see instead?
It should detect the disc a wii disc and start the dump after the config
screen, instead it does not detect disc type, asks you for it and says it could
not create ****disk18.iso (**** is a series of gibberish characters) and then
quits
What version of the product are you using? On what operating system?
using CleanRip 1.0.5 on wii u vwii system menu 4.3 (i think, whatever the vwii
system menu version is, assuming 4.3)
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 6 Jan 2013 at 9:19
I've managed to dump 2 discs with apparent success but another 2 discs fail
with a message "Motor Off". It appears to happen at the same point each time,
which makes me wonder if it's something unreadable at that point on the disc.
Both discs are clean and free of all but minor surface marks.
I have a drivekey modchip. I've disabled region free settings as advised and
even tried CleanRip with drivekey completely disabled, with same results.
I've also tried different SD cards, in case it was a write issue rather than a
read issue. With a smaller card and selecting a new device for each chunk I got
a truncated chunk once I hit the "Motor Off" message. With a larger card
writing all chunks to the same card I found the card was empty after the "Motor
Off" message, no chunks written at all. Not sure what to make of that.
Any advice would be appreciated.
Original issue reported on code.google.com by [email protected]
on 9 Oct 2010 at 3:29
Add in an option which will allow the dump to complete on a FAT32 device
without prompting the user for a new storage device on each chunk split. (i.e.
a large FAT32 HDD).
Original issue reported on code.google.com by [email protected]
on 15 Sep 2010 at 6:50
I don't have a big USB Drive, but I want to use your good and fast program. Can
you include this feature?
Original issue reported on code.google.com by [email protected]
on 18 Sep 2010 at 3:05
Since nearly all my USB-Harddrives formated with ext4, support for that
filesystem would be great. There is already a useable port:
http://code.google.com/p/libext2fs-wii/
Original issue reported on code.google.com by [email protected]
on 9 Jan 2011 at 9:09
Everything is all right, since the Wii and Gamecube can't read DVD-R and
DVD+R/DL on the new drive, can it read DVD backups by adding External DVD Drive
by plug on Wii USB port 1 or 2. And by the way, I didn't mean put Defect, it
suppose to be Enhancement because i couldn't find the template.
Original issue reported on code.google.com by [email protected]
on 12 Jul 2014 at 6:49
I've been trying to dump a few discs, but they all seem to be failing. Some discs have light scratches, others are apparently perfectly clean, and they all boot in the Wii.
The way it usually happens is that I run Cleanrip, and as the data transfer rate declines, the time taken to finish increases, until Cleanrip encounters an error and closes in ten seconds.
Is there a log or something I can look at to figure out what the problem is? I figure it's on my end, but it would be nice to be able to verify.
First, thank you very much for this awesome dumper. I've been waiting for a
long time to get rid of cIOS for good, the only homebrew I use are dumpers.
Since I don't rip games that often it's not urgent. And it's only a feature
request.
I would like the program to detect on its own what disc is in the drive (GC /
Wii / Wii DL) and also where to dump (if there's a USB drive just assume it'll
be there, or make a config file so the user can change this setting one time
and not each time we have to dump. Then detect what type of FS, etc that drive
uses, FAT32, NTFS, etc.
It would be awesome if we could just start the program via HBC, insert a disc,
press A to dump, and then A again to dump another game when it's finished, and
then A again, etc.
Would be really awesome.
Thanks!
Original issue reported on code.google.com by [email protected]
on 15 Sep 2010 at 2:31
What steps will reproduce the problem?
1. Unbox Virgin late-model Wii (NTSC-USA, Sports Resort bundle)
2. Use Return of the Uodi hack to boot and install HomeBrew channel only
3. Put CleanRip 1.0.4 on SD card apps directory
4. Launch CleanRip
What is the expected output? What do you see instead?
Expect it to work ;)
Instead, it crashes with stack dump or just freezes at random points. I tried
ripping both a Wii and Gamecube disc (original, factory new, no scratches). It
never actually gets to the point of reading the disc.
What version of the product are you using? On what operating system?
Please provide any additional information below.
So, on a virgin new system without any CIOS or changes OTHER THAN installation
of the Homebrew Channel - it just doesn't work.
I tried: 1) To the front SD Card with 2GB FAT32 card that I was booting the
CleanRip from itself - tried doing a GC disc
2) USB attached NTFS drive that I know works fine with wii
I tried all this about 10 times, CleanRip would freeze and crash (stack dump)
randomly. I finally then did a full wii mod install (all the CIOS hacks,
Priiboot, etc) - and CleanRip works perfectly with all the same hardware.
It is almost like the standard Wii operating system has a security watchdog
that is killing the program. As I could not find any pattern to the
freeze/crash of the program - but it never got as far as actually ripping a
disc.
Again, after I did all the full softmod hacks, it works fine now.
Original issue reported on code.google.com by [email protected]
on 31 Jul 2011 at 2:29
This is more of a feature request, but...
Would it be possible to add something like a "Disk Verify" mode? That is, a
mode in which the program only attempts to -read- the entire disk, then display
when the attempt was successful?
I'd like a way to check a GameCube disk to see if it were in working condition,
or whether it was scratched beyond reading, and it's difficult to do that
through normal gameplay at times. It seems as though CleanRip could be set to
simply "verify" that the entire disk was accessible.
Any chance of adding that? It would make my Goozex transactions smoother if I
knew beyond a shadow of a doubt that any GC or Wii disk I had was 100%
operational.
Original issue reported on code.google.com by [email protected]
on 5 Oct 2010 at 5:23
It would be great if the program could remember or defaults to the settings we
choose (except DL and things that change from disc to disc) like partition
type, usb or sd, etc.
And maybe ask the first time if the user wants to ask those settings again each
time and hide the prompts if he chooses no. In this case maybe add a third
button to press that would bring those settings again.
Original issue reported on code.google.com by [email protected]
on 29 Sep 2010 at 4:06
First off all thanks for this aazing program.
Second off all sorry for submitting this under issues, but this bugtracker
doesn't seem to have a feature request setting and I wouldn't know how else to
each you.
Would it be possible to implement the ripping of datel discs in this program?
The only program I know of that could do that was softdevs disc ripper and
sadly that one couldn't rip the later datel discs, since it switched into
Datel-mode depending on game-ID.
So I still have my latest gamecube Action Replay disc here and have to swap it
every time I want to use some cheats. If there was a ripper I could just
extract the .dol and launch it via Gamecube Homebrew Launcher...
So if you could include this feature it would be really awesome.
Original issue reported on code.google.com by [email protected]
on 14 Sep 2010 at 7:17
ETA and Completed time do not show up in 1.0.3. Bugfix immediately.
Original issue reported on code.google.com by [email protected]
on 20 Sep 2010 at 5:05
What steps will reproduce the problem?
1. I downloaded CleanRip v2.0.0
2. Everything is formatted, so I load the program
3. Says to Insert a USB FAT 32/NTFS formatted device (which I do), then gives
me the error message.
What is the expected output? What do you see instead?
To begin ripping gc disc. The error mounting device message
What version of the product are you using? On what operating system?
v2.0.0 on Wii 4.3U
Please provide any additional information below.
I can't seem to find anything I am doing differently from everyone else.
Please help.
Original issue reported on code.google.com by [email protected]
on 31 Aug 2013 at 4:57
Hello emukidid @
Do I have a problem with the USB data carrier to be with the version 1.0 and the new 1:01 not detected.
There is always an error message Mounting Device (000000)
Have 80gb hard drive and 500 gb usb there are several formats have been tried
only at 32 was not fat then ntfs was not even on exFAT. these hard drives are
on wiiflow or usb loader detected gx.
My 2gb sd card in the front range of the wii is going to put fat but with which
I may not have to dump wii games because not enough space free.
I use the HBC 1:08 and my wii is 4.1E have iso 58 on wii
See SysCheck v2.0 by Double_A
SysCheck v2.0 by Double_A
... Running on the IOS58 (rev 6175).
Region: PAL
System Menu 4.1 (V450)
Hollywood v0x11
Console ID: 67877753
Boot2 v2
We found 126 titles.
We found 42 IOS, of which 8 are ignored (stub).
IOS4 (rev 65 280): ignored (stub)
IOS5 (rev 514): Trucha bug, ES Identify, access Flash, NAND access
IOS9 (rev 521): No patches
IOS10 (rev 768): ignored (stub)
IOS11 (rev 7): Trucha bug, ES Identify, access Flash, NAND access
IOS12 (rev 12): No patches
IOS13 (rev 16): No patches
IOS14 (rev 263): No patches
IOS15 (rev 523): No patches
IOS16 (rev 512): ignored (stub)
IOS17 (rev 518): No patches
IOS20 (rev 256): ignored (stub)
IOS21 (rev 525): No patches
IOS22 (rev 780): No patches
IOS28 (rev 1293): No patches
IOS30 (rev 2816): ignored (stub)
IOS31 (rev 3092): No patches
IOS33 (rev 2834): No patches
IOS34 (rev 3091): No patches
IOS35 (rev 3349): Trucha bug, ES Identify, access NAND
IOS36 (rev 3351): Trucha bug, ES Identify, access NAND
IOS37 (rev 3869): No patches
IOS38 (rev 3867): No patches
IOS40 (rev 3072): ignored (stub)
IOS50 (rev 5120): ignored (stub)
IOS51 (rev 4864): ignored (stub)
IOS53 (rev 5406): Trucha Bug
IOS55 (rev 5406): Trucha bug, NAND access
IOS56 (rev 5405): Trucha bug, NAND access
IOS57 (rev 5661): Trucha bug, NAND access
IOS58 (rev 6175): No patches
IOS60 (rev 6174): No patches
IOS202 (rev 65535): Trucha bug, NAND access, USB 2.0
IOS222 (rev 4): Trucha bug, ES Identify, access NAND, USB 2.0
IOS223 (rev 4): Trucha bug, ES Identify, access NAND, USB 2.0
IOS242 (rev 3): Trucha bug, ES Identify, access Flash, NAND access
IOS247 (rev 4): Trucha bug, ES Identify, access Flash, NAND access
IOS248 (rev 7): ES Identify
IOS249 (rev 17): Trucha bug, ES Identify, access NAND, USB 2.0
IOS250 (rev 65535): Trucha bug, NAND access, USB 2.0
IOS251 (rev 20): Trucha bug, NAND access, USB 2.0
IOS254 (rev 65 281): BootMii
BC v6
MIOS v8
Report was generated on 08/23/2010.
Maybe I can because of a lack of what may be there ?????
Original issue reported on code.google.com by [email protected]
on 15 Sep 2010 at 9:00
1.0.4
Would it be possible to add the option to do error checking? Since the DVD
speed is more than half slower than most USB drives this shouldn't affect
speed. Anyway this would be an option so users could turn it off. I had
problems with a corrupt FAT32 drive, only got the second chunk and the program
didn't tell me.
Original issue reported on code.google.com by [email protected]
on 29 Sep 2010 at 2:04
Thank you for cleanrip and all the work that must be put into these sorts of
things.
I wondered whether it would be possible to change the text slightly please..
just small request I understand if other more important things are priority.
It says "% percent complete" now but I think it would be better to change to
just "% complete".
Thank you
Original issue reported on code.google.com by [email protected]
on 7 Jul 2012 at 12:27
What steps will reproduce the problem?
1. Load the program using an 8GB SDHC card as target medium.
2. Dump a double-layer disk in parts of 2GB with "new device for each part"
activated.
3. When new media is requested, move the finished part from the SDHC card to a
different storage medium.
4. Reinsert the emptied SDHC card for the next part.
5. The previously removed parts will reappear and mildly corrupt the filesystem.
What is the expected output? What do you see instead?
The expected output would be only the recently dumped part, but what I get is
the dumped part PLUS all the previously dumped parts.
What version of the product are you using? On what operating system?
1.0.4
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 20 Aug 2011 at 9:40
What steps will reproduce the problem?
1. wii 4.3 US system menu hack mii 0.8 HBC installed
2. atempt to rip SSBB to NTFS drive
3. error cant create nfts:0/chunk0.bin occurs
What is the expected output? What do you see instead?
should work, does in version 1.01, 1.02 and 1.03 cause the same error
What version of the product are you using? On what operating system?
Please provide any additional information below.
hit me up at [email protected] if you need any more feedback and testing.
Original issue reported on code.google.com by [email protected]
on 21 Sep 2010 at 8:21
The capability to update the database, as in fetch + unzip, directly on the Wii
would be very useful.
Original issue reported on code.google.com by [email protected]
on 18 Sep 2010 at 8:45
next version should fix this.
Original issue reported on code.google.com by [email protected]
on 19 Sep 2010 at 3:40
So I ripped a few games using CleanRip v2.0.0 on my Gamecube chipped with
XenoGC. I used SD Media Launcher to launch cleanrip-gc.dol from a 2gb SD card
+ adapter.
None of the MD5s matched with the Redump DAT file. When I copied the ISO to
the PC and opened it with an ISO Explorer, it seemed OK, as in the files showed
up and looked normal, but when burning to DVD and then loading with the GC it
failed every time with an error at start - so clearly the rip was bad. I even
tried re-ripping the same disc and it came up with the same incorrect MD5 each
time.
I also tried ripping the ISOs from my un-modded Gamecube and the MD5 matched
the DAT file perfectly. I loaded CleanRip the exact same way as the chipped
Gamecube using SD Media Launcher and the same SD card + adapter.
I ripped ISOs using my Wii and the Wii boot.dol and the same discs and they
ripped perfectly and the MD5 matched the DAT file like it's supposed to.
Is it possible XenoGC is causing problems with obtaining correct rips?
Original issue reported on code.google.com by [email protected]
on 1 May 2014 at 10:26
When Backing up GameCube Discs, using system 4.3U CleanRip 1.0.4 will very
frequently not initialise the disc. After inserting the disc and hitting A,
when it works properly it goes to Initialising disc and you hear the disc drive
click into motion. Often the screen goes to initialising disc, the drive does
not click into motion and the software is stuck waiting endlessly for the drive
to respond, thus putting you in a position of having to hard reset your Wii,
which is unfavorable. Sometimes the Wii has to be hard reset several times
before it will properly initialise, sometimes you can get up to 3 discs done in
a row before having to hard reset.
Original issue reported on code.google.com by [email protected]
on 13 Apr 2011 at 4:19
I didn't have a problem, but:
What is the speed compared to SuperDump? Does it depend on the filesystem
being ripped to? What is the difference in speed between USB1.0 and USB2.0?
Original issue reported on code.google.com by [email protected]
on 14 Sep 2010 at 10:28
Directly writing wbfs files on fat32 or ntfs with configurable splitsize would
be great!
Thx!
Original issue reported on code.google.com by [email protected]
on 15 Sep 2010 at 3:04
I was thinking,
Since Wii (with newer drive) and Wii U (which cannot read Wii backup disc and GameCube read both original and backup disc) has a new disc drive, can anybody added and modify cleanrip with External USB DVD? I got some Gamecube original disc and Wii all original disc and one backup disc at home and I want to backup up on Wii system with external DVD instead of using the PC and/or Laptop. Ohhh, I almost forgot, I heard GameCube and Wii original games cannot not read on any brand external DVD. The only way to read GameCube and Wii original game disc on External DVD is to get External DVD drive with appropriate code and brand like External USB LG GDR-8082N DVD Player Drive.
I found some code from External USB DVD so it might help you, but I'm not sure its gonna work or not. There the code I'm found so far:
libogc (https://github.com/devkitPro/libogc)
-libiso9660.h - https://github.com/devkitPro/libogc/blob/master/gc/iso9660.h
-libiso9660.c - https://github.com/devkitPro/libogc/blob/master/libiso9660/iso9660.c
-usbstorage.h - https://github.com/devkitPro/libogc/blob/master/gc/ogc/usbstorage.h
-usbstorage.c - https://github.com/devkitPro/libogc/blob/master/libogc/usbstorage.c
USB DVD (http://www.wiimc.org/forum/viewtopic.php?f=4&t=1033&start=140#p4829)
usb_dvd.7z - http://www.wiimc.org/forum/download/file.php?id=376
What steps will reproduce the problem?
1. Rip a variety of games, including at least one dual-disc game.
2. Observe messed-up naming on target device.
What is the expected output? What do you see instead?
e.g., disc 1 of Tales of Symphonia should presumably be named GQSPAF.iso, but
instead was named GQSPAF-disc2.iso. Now you're wondering what disc 2 was named:
GQSPAF-disc2-disc2.iso. I dumped about ten discs in a row, three of them being
/actual/ second discs of games, and the majority of them were left with an
appended -disc2, e.g. Metroid Prime 2: Echoes: G2MP01-disc2.iso. Observe
Resident Evil, disc 2: GBIP08-disc2-disc2-disc2.iso. I'm not even kidding. If I
had to guess, I'd say each time a "disc2" rip is performed in a single session,
-disc2 is appended to the names of any subsequent rips also.
What version of the product are you using? On what operating system?
HBC 1.0.8 with IOS58.
Please provide any additional information below.
Renaming these things is gonna be confusing as hell.
Original issue reported on code.google.com by vaguerant
on 19 Nov 2010 at 7:45
Originally documented here:
http://www.gc-forever.com/forums/viewtopic.php?p=1648
The first 6 bytes of a GC disc will be the same over a multi-disc game. Byte 6
on the disc will need to be checked and if it's not 0x00, the filename should
have appended to it the label "-disc2".
Original issue reported on code.google.com by [email protected]
on 15 Sep 2010 at 5:42
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