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qbit's Introduction

Qbit

Qbit is a lightweight game engine designed for learning purposes. It's built with a mission to achieve high performance, modularity, readability, and memory safety. Qbit aims to provide a clear and structured codebase for understanding game engine development concepts.

Build Instructions

Windows:

  1. Run CreateSolution.bat to generate the Visual Studio Solution.
  2. After running the script:
    • Open Qbit.sln
    • Run the project.

Linux:

  1. Run build-glfw.sh to compile GLFW.
  2. Run build-glew.sh to compile GLEW.
  3. Run build-cmake.sh to build the project.

Project Structure

Qbit's project structure is designed to promote clarity and organization:

  • Engine: The core library of the engine, containing essential components and functionalities.
  • Editor: Provides the editor layer of the engine.
  • src: Contains the source code of the engine.
  • vendor: Third-party dependencies are stored here.
  • Sandbox: Provides a sandbox application for testing the engine.

Features

  • High Performance: Qbit is optimized for performance, ensuring smooth gameplay experiences.
  • High Modularity: The engine is divided into modules, allowing for easy extension and customization.
  • High Readability: Codebase is structured and documented for readability, facilitating comprehension and collaboration.
  • Memory Safety: Qbit prioritizes memory safety to prevent common programming errors and improve stability.

Follow the progress : Trello

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qbit's People

Contributors

emomaxd avatar

Stargazers

Ahmed Abuharthieh avatar Berat Kargin avatar

Watchers

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qbit's Issues

Linux build does not work

The Makefile that generated from CMake gives include errors

Windows build works

On the linux, the include error is -> The compiler can not find the file TimeStep.hpp in Application.hpp file (Commenting this causes new errors so it's not a specific error for only that)

I have no clue about how to fix that

Branch -> cmake-compilation-test

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