Comments (8)
What's the error? Rectangle class was messed up and has just been fixed so this might be fixed now.
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What's the error? Rectangle class was messed up and has just been fixed so this might be fixed now.
Well, at the Raylib Discord server, someone told me that the Rectangle class was not fixed in the releases.
And I downloaded one of the releases (the latest one) instead of compiling it myself.
I'm gonna try compiling, and see if the problem gets fixed. I really hope so 🙏🏻.
If it works, I suggest updating the releases, so people will not have that same problem anymore
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Will do a new release when Raylib 3.5 is released.
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I have updated the build instructions in the README to ensure you get the compatible version of Raylib when you build.
from jaylib.
I have updated the build instructions in the README to ensure you get the compatible version of Raylib when you build.
Thanks a lot!
from jaylib.
Now just one more thing... At this part:
Build and install Raylib from the raylib directory
How to do that?
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https://github.com/raysan5/raylib#building-raylib-on-multiple-platforms
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Note that you can use the current version to make Rectangles. It just doesn't have the convenient constructor found in https://github.com/electronstudio/jaylib/blob/master/src/com/raylib/Jaylib.java . So you could copy/paste that code into your project. Or just create the Rectangles the less convenient way.
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Related Issues (20)
- Cross platform deployment HOT 7
- Add to Github/Maven Packages HOT 1
- Jaylib.java wont compile - defined twice - public static class Rectangle extends Raylib.Rectangle HOT 1
- Rework buildsystem to support maven publishing, better unit tests, and cross-platform development
- bug with Rectangle() HOT 5
- [Proposal] Use the Project Panama FFI HOT 1
- Texture vs Texture2D HOT 3
- RLGL and raymath HOT 3
- How to choose the OpenGL version HOT 3
- [Proposal] Use GraalVM Polyglot HOT 2
- [Proposal] Use GraalVM nativeimage HOT 1
- Plans to upgrade to Raylib 4.0? HOT 2
- Some image manipulation functions don't work HOT 4
- DrawTextEx takes a vector and not a font HOT 2
- textures crash the program HOT 7
- Publish on maven repo HOT 8
- More testing and examples HOT 2
- include raygui (RayLib GUI) and physac HOT 6
- Fixing HighDPI causes text blurring issue in jaylib doesn't works! HOT 1
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