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Labirinto

AppVeyor

Implementação com OpenGL/GLUT de um "labirinto", ambiente com diversos obstáculos em que o player possue 3 oportunidades de ir do extremo inferior ao extremo superior da tela (2019)

Controles:

  • Setas do teclado movimentam para cima, baixo, esqueda e direita.
  • Teclas PageUp e PageDown giram o player no sentido anti-horário e horário, respectivamente.
  • Números de 3 a 6 mudam a forma do player quando ele está na posição inicial.
  • O botão esquerdo do mouse pode ser usado para trocar a cor dos obstáculos.
  • Tecla ESC pode ser usada a qualquer momento para sair do labirinto.

Dependências

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