This project provides a function knightMoves
that shows the shortest possible way for a knight to get from one square to another on a chessboard. The function outputs all squares the knight will stop on along the way.
const path = knightMoves([0, 0], [7, 7]);
console.log(path);
You made it in 6 moves! Here's your path: [0,0] => [2,1] => [4,2] => [6,3] => [4,4] => [6,5] => [7,7]
const path = knightMoves([0, 0], [1, 2]); console.log(path); You made it in 1 moves! Here's your path: [0,0] => [1,2]
Sometimes there is more than one fastest path, and either answer will work.
The board is considered to have 2-dimensional coordinates. The knight follows the standard chess rules for movement. The function ensures that all moves stay within the board boundaries. The search algorithm used finds the shortest path between the starting and ending squares.
This project is inspired by the problem of finding the shortest path for a knight on a chessboard.
Feel free to use and modify this code according to your needs.