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zephyrproject-rtos-eez-lvgl's Introduction

EEZ studio GUI builder Zephyrproject sample

git clone --recursive https://github.com/goran-mahovlic/zephyrproject-rtos-eez-lvgl.git

go to your zephyre folder and run

west build -b stm32f746g_disco "PATH/to/this/repo" --build-dir "PATH/to/this/repo/build"

To work on GUI download/open eez studio, open src/hello_eez.eez-project

do some change in studio, rebuild GUI, rebuild zephyre and flash to device

GUI

STM32F7

https://www.envox.eu/studio/studio-introduction/

https://github.com/eez-open/studio

Many thanks to https://hyperglitch.com/ for helping me with CMaking!

zephyrproject-rtos-eez-lvgl's People

Contributors

goran-mahovlic avatar

Stargazers

Bayrem Gharsellaoui avatar Benjamin Cabé avatar big uncle avatar prasimix avatar

Watchers

Benjamin Cabé avatar  avatar  avatar

Forkers

micki0271

zephyrproject-rtos-eez-lvgl's Issues

LVGL versions error

/home/goran/Projects/zephyrproject-rtos-eez-lvgl/eez-framework/src/eez/flow/lvgl_api.cpp: In function 'void loadScreen(int)':
/home/goran/Projects/zephyrproject-rtos-eez-lvgl/eez-framework/src/eez/flow/lvgl_api.cpp:82:30: error: 'LV_SCR_LOAD_ANIM_FADE_IN' was not declared in this scope; did you mean 'LV_SCR_LOAD_ANIM_FADE_ON'?
82 | lv_scr_load_anim(screen, LV_SCR_LOAD_ANIM_FADE_IN, 200, 0, false);
| ^~~~~~~~~~~~~~~~~~~~~~~~
| LV_SCR_LOAD_ANIM_FADE_ON

To get this working just change LV_SCR_LOAD_ANIM_FADE_IN to LV_SCR_LOAD_ANIM_FADE_ON

Once Zephyre moves to LVGL 8.3 that will be fixed...

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