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fd_anchor's Introduction

Boat anchor

Very simple and basic boats anchor script. While anchored, boat will drift back and forth in anchored place depending on location where it was anchored. If force exceeds, anchor might brake, for example if you start driving anchor will brake.

Support

Any issues / Bugs or Suggestions has to be reported in this repository issues. Please refer to: Issues

Config

All of the configs here are set using setr [anchor:configOption] [boolean]

ConVar Default Description Parameter(s)
anchor:command_enabled true Defines if command /anchor is enabled on resource start. boolean
anchor:use_ace_permissions false Defines if command can be used only with ace permissions. boolean
anchor:max_speed 3.0 If speed of the boat is higher than defined, player won't be able to anchor. number
anchor:min_drift_distance 0.1 Defines minimum drift distance from anchored position before it starts to apply mass relatively to world coords. number
anchor:breaking_force 600.0 Defines breaking force before anchor breaks. number

Documentation

Exports

Client

Toggles
Export Description
ToggleAnchor Toggles boat anchor

Getters

State Bag Description Parameter(s) Return Type
CanAnchor Returns if current boat can be anchored, vehicle need to passed. int boolean
IsAnchored Return if current is currently anchored, vehicle need to passed. int boolean

fd_anchor's People

Contributors

coblyox avatar duboiss avatar

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