IMPORTANT: This library is in beta, and should not be used in production software.
This is a GPU-specific optimization experiment version of halo2 that tries to get the most out of GPU for halo2 with KZG commitment.
Requires Rust 1.66 or higher. Require Cuda compilation tools, release >= 12.0 or 12.2
halo2
currently uses rayon for parallel computation.
The RAYON_NUM_THREADS
environment variable can be used to set the number of threads.
multi-gpu
is supported with a configurable depth of cache size.
Copyright 2020-2021 The Electric Coin Company.
You may use this package under the Bootstrap Open Source Licence, version 1.0,
or at your option, any later version. See the file COPYING
for
more details, and LICENSE-BOSL
for the terms of the Bootstrap
Open Source Licence, version 1.0.
The purpose of the BOSL is to allow commercial improvements to the package while ensuring that all improvements are open source. See here for why the BOSL exists.