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chrgfx's Issues

OSX build fails to find png.hpp

Build is failing to find

"png++/png.hpp"
even though it is installed in
/usr/local/Cellar/png++/0.2.10/include/png++/png.hpp

I tried to edit

chrgfx/CMakeLists.txt
to manually add the source dirs but not luck.

The actual build failure is

/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++   -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.15.sdk -o CMakeFiles/cmTC_26f9a.dir/PNGPP_H.cpp.o -c /Users/[..]/chrgfx/build/CMakeFiles/CheckIncludeFiles/PNGPP_H.cpp -I /usr/local/Cellar/png++/0.2.10/include/

... fatal error: 'png++/png.hpp' file not found

and compiles fine if I add the two source dirs with "-I"

/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++   -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.15.sdk -o /tmp/PNGPP_H.cpp.o -c /Users/[..]/chrgfx/build/CMakeFiles/CheckIncludeFiles/PNGPP_H.cpp -I /usr/local/Cellar/png++/0.2.10/include -I /usr/local/Cellar/libpng/1.6.37/include/

But I don't know how to make CMAKE aware of these.

This seems to only affect OSX. Linux works great. Thank you!

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