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Automated runner (Javascript) of Trimps game
Every time that Trimpz portals the script assigns the user to traps, and then stops issuing further commands. If I manually push forward it will indicate that the script is running, not paused, but there are no active automated actions that I can see. Pausing/unpausing does not reactivate automation. Running the script again does re-enable the automation, but it does leave two instances of the script (the first frozen, the second functioning). If it helps, I'm doing balance runs (portal at 41), most settings at default (eq tweaked for my perks).
Edit: It happened once this morning then on the most recent portal it didn't (first time in a couple days, I'll keep an eye on it)
the rate it buys houses at in early game is a bit agressive. is there a way to let us limit the rate it buys housing at, or put a max limit?
Thanks in advance
With me the script never buys gyms over 170, using the default settings. When I look at it, it seems the max should be 170 in some stages, but 10000 in the endgame. I have never seen it buy an additional gym over 170. Could you look into this?
I have the feeling your last update broke something regarding warpstations. For me it's not buying them anymore and when I buy one manually the script cancels the construction.
Pretty much what the topic title is, I refreshed the trimps page because I seen you updated the script and now I'm getting stuck on the map screen when ever the script tries to go back to the world screen.
So decided to see how quickly your script could finish a crushed run versus spins script today but for some reason when ever I activate your script and reload trimps it doesn't seem to be able to load up the webpage for trimps completely, like it completely freezes the page right after it loads and nothing pops up in the console and even looking at the elements section in the dev console is completely blank. Not having this issue at all with spins script only seems to be happening with yours, so don't really know what the issue is. Happening on both chrome/firefox and on a new save and old save.
I see you attempted to fix this issue, this is happening to me couple times per run and i would just like to tell you what i think is happening. Just In case it helps you solve this issue.
In my experience this occurs when I'm running maps and "bot" decides to progress.
Lets say its doing a Map 50, but then decides it got enough equipment to progress trough world 50(Without finishing the map 50) and comes into world 51 it jumps into maps to farm equipment, it creates a 51 map but have not yet completed the old 50 map. Bot does not detect that it have a old map 50 still active and not finished yet, so attempting to run the new map almost endlessly.
Solutions could be to always finish maps before progressing or implement a detection to finish unfinished maps.
However i think you already knew all this and the possible solutions, but i just wanted to give my thoughts on what i think is causing the flipping, to contribute with something to this awesome script. Great script and keep up the good work.
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