Comments (3)
If can hook onto changes made in the inspector rather than running the thing every frame, that'd be great... surely there's a signal or something I can look out for?
UPDATE: Probably this?
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NVM I fixed the math. The tool could use some general improvements. Gonna leave this in the buggy list, though.
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The coin style renders in the editor preview, but not at run time...
NVM - the gold animation was set to autoload.
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Related Issues (20)
- Flesh out the Enemies HOT 3
- Improve Platforming Mechanics HOT 3
- 👑 Create a full level! HOT 1
- alternate controls HOT 4
- "Advanced" Enemy behaviors HOT 1
- test out exports w/ self-contained mode
- release a build?
- Skins! HOT 1
- Wall Jumping
- Update assets zip file HOT 7
- Bonus Sonic Advance Sprite Sheets HOT 1
- Cannon coords seem off? HOT 2
- Gravity Shield HOT 1
- Double Jump animation isn't working anymore
- `move_and_slide` collisions ☠ HOT 1
- Enable "Sugar Rush Mode" HOT 1
- Collectible Jingles don't play HOT 1
- Vault/Wiki Notes Cleanup & Research HOT 3
- Create PDF from MD notes HOT 1
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