Comments (3)
Added research tag: if we seem to have time, see if we can find sprites to play these roles.
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#20 includes some extra enemy features...
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...so based on the Pixel Adv. enemy pack... I don't think I found any that'd fit these ideas 100%. (There might be some other packs.) I think I'll try to add movesets that work with the art I have instead. Pretty sure we could borrow ideas from this list overall.
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Related Issues (20)
- Improve Platforming Mechanics HOT 3
- 👑 Create a full level! HOT 1
- alternate controls HOT 4
- "Advanced" Enemy behaviors HOT 1
- test out exports w/ self-contained mode
- release a build?
- Skins! HOT 1
- Wall Jumping
- Update assets zip file HOT 7
- Bonus Sonic Advance Sprite Sheets HOT 1
- Cannon coords seem off? HOT 2
- Gravity Shield HOT 1
- Double Jump animation isn't working anymore
- `move_and_slide` collisions ☠ HOT 1
- Coin Tool HOT 3
- Enable "Sugar Rush Mode" HOT 1
- Collectible Jingles don't play HOT 1
- Vault/Wiki Notes Cleanup & Research HOT 3
- Create PDF from MD notes HOT 1
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