Name: Ryan Christensen
Type: User
Company: Drawlabs Game Studio, Drawcode Design + Develop, Drawlogic, part of Drawk Product Research + Develop
Bio: creative engineering, game development and interactive action!
Twitter: drawlogic
Location: Chandler, AZ
Blog: http://drawlabs.com
Ryan Christensen's Projects
Adds SQLAlchemy support to Flask
Basic Flask starting point based on large flask app setup
Flixel port to Unity
Set of examples built on the Fluid Framework
A first person multiplayer shooter example project in Unity
MathBox-based conference talks
Unity C# game lib scripts.
Unity C# game lib scripts game level.
Game library for game dev related to UI (Unity/NGUI)
Unity C# game lib scripts game network.
Web Based HTML5 Game for Github Game Off 2012. Name of the Game is "Pappu Pakia". It is super fun and addicting!
game-pack-unity-public
game-pack-unreal-public
C++ core library for multiplatform game libraries, HTTP, HTTPS, OpenSSL, JSON parsing
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Visual representation of the JavaScript Gamepad API using common gamepads
Gamepad access in browsers via Gamepad API
A fast GBA emulator for the iPhone/iPod Touch based on version 1.8.0 of gpSPhone by zodttd (https://github.com/zodttd/gpSphone). This version can be compiled directly in Xcode and deployed just like any other app. No jailbreak required.
How to ask the user for a photo in Unity-WebGL
Make interactive games in Haskell using GIF streams that can be shown in the web browser
Git Deploy Script
An image effects library for JavaScript using WebGL
A free, web-based font editor geared toward font design hobbyists.
Go by Example
Godot Game Engine
GoogleAnalyticsTracker - A C# library for tracking Google Analytics
locomotion system used in Gorilla Tag
Automatically exported from code.google.com/p/gource